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A picture, showing an example of the pattern. (Pictures are easier for buildings; for games, some games that use the pattern might be more useful.)
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Connections to larger patterns that this pattern completes.
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A statement of the problem in one or two sentences.
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Background, justification, options for use, and other details: the largest section.
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A short statement of the solution: the pattern itself. Stated in the form of an instruction.
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A diagram of the pattern. It remains to be seen whether this is practical for games. We also have to sort out the images in the Wiki issue.
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Connections to smaller patterns, which complete this pattern.
Source: ?A Pattern Language.
