Most board games focus on ?IntellectualProblemSolving.
Prolific game designer ?Reiner Knizia believes there are three ways to come at board GameDesign: mechanics, theme, or components. The final product will probably include all three, but when looking for new ideas, it may be best to focus on one area and expand from there.
A mental exercise on the part of the current author:
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mechanics alone: mathematics.
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theme alone: stories.
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components alone: abstract toys (wood blocks).
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mechanics + theme: story telling games.
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theme + components: themed toys (action figures).
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mechanics + components: abstract games.
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all three: what we typically think of as a (themed) board game.
ChessBoardUserInterface discusses how changing the colors and shapes of a chessboard can make it easier or more difficult to play.
CategoryGoodIdea
