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A very relevant issue for the the increasingly "immersive" (see ["Immersion"] )environments of many ComputerGame''''''s. BoardGame''''''s and the like have to rely on theme and how well the mechanics match the theme, and generally don't get in the way. The ultimate goal is that the player forget he is playing a game, and become completely immersed in the experience. Also known as ["Roleplaying"]. From ["Mark Barrett"], presented in ["Better By Design"], May 2002. ---- CategoryGoodIdea | CategoryNeedsWork
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