CalculatedRisk
Excluding the last move of the game, if the effect of an action on the end of the game is known with . . . The Psychology of Choice], (free registration required) . . .
3K - last updated 2009-06-01 02:20 UTC by 192.168.1.1
GDC 202001
= GDC 2001 = The (computer) ["Game Developers Conference"], 2001. === Some of the relevant papers/presentations . . . === * "Applying Behavioral Psychology to Game Design", ["Maggie Tai Tucker"]. . . .
1K - last updated 2009-06-27 06:12 UTC by RonHaleEvans
PositiveReinforcement
Even scratching the surface of ["Psychology"] (say, by attending ["Maggie Tai Tucker"]'s talk at ["GDC . . .
2K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
Psychology
The mind is a strange place, and psychologists know a little bit more about it than your average game . . .
1K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
RandomReinforcementSchedule
One of several things ["Psychology"] has to teach us. In brief, a random reinforcement schedule maintains . . .
1K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
5 pages found.