DisparityOfValuation
In order for a TradingGame to work, there must exist a disparity of value over players and resources. . . .
2K - last updated 2009-06-01 02:20 UTC by 192.168.1.1
GenerativeSequence
A set of instructions for creating something, each step of which is a ["Pattern"]. A PatternLanguage . . . CardGame, AbstractGame (and so on), or perhaps TradingGame, WarGame, RacingGame (and so on)? CategorySequence . . .
1K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
TradingGame
A game, or mechanic in a larger game, where players make fairly open-ended deals with each other, usually . . .
1K - last updated 2009-06-01 02:22 UTC by 192.168.1.1
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