CardShock
= CardShock = Make a deck of 2-4 index cards for every kind of unit in the game, then play subframes . . . piece, for example, //KNIGHT//. Here are some CardShock subframes you can use. * **Purist**: This . . . == Enumerate the cards in the KS deck. CardShockUltima-- if you have a KS set, you can play . . .
3K - last updated 2010-03-14 10:43 UTC by RonHaleEvans
Frames
This section lists available frames. Powers may be chosen randomly (there is even a frame for doing so), . . . avoid arguments later. * AliceFrame * BugHouse * CardShock * CodeDuello * CurrencyExchange * DavidVersusGoliath . . .
1K - last updated 2018-05-20 19:49 UTC by RonHaleEvans
ShockingPowers
= Shocking Powers = This frame is meant for games where players take turns moving pieces. It is a MultiFrame . . . combining the frames CardShock and RandomPowers. # At the beginning of your . . . the frame RandomPowers. # Next, determine which CardShock card you will use this turn, according to . . . the CardShock SubFrame you're playing. For example, you . . . move a piece on the board as specified by your CardShock card, and use your one-shot power. If the . . .
1K - last updated 2010-03-15 23:58 UTC by RonHaleEvans
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