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2024-03-13

2024-03-11

  • 19:03 UTC (diff) Comments on ConsensusFantasy . . . . qh88 pink Hi just wanted to give you a quick heads up and let you know a few of the pictures aren't loading properly. I'm not sure why but I think its a . . .

2024-02-16

  • 02:41 UTC (diff) Comments on ClimbingMan . . . . 162.154.84.127 As a gamer and wannabe climber, I thought the game captured the feeling of reaching for a hold and finding out that it's completely worthless. I had . . .

2023-12-30

2023-12-22

2023-09-22

2023-08-30

  • 23:21 UTC (diff) Comments on RainbowDeck . . . . Stormwind Trevor L. Davis made a Rainbow Deck themed print and play Piecepack: https://trevorldavis.com/piecepackr/rainbow-deck-suited-piecepack-pnp.html

2023-08-26

2023-08-16

2023-08-09

2023-08-04

2023-08-03

2023-07-29

2023-07-26

  • 09:22 UTC (diff) Comments on Burbuja . . . . TrevorLDavis Rules questions: > Throughout the whole game, every single tile must touch at least one other tile side by side. After the move, the used . . .

2023-07-21

2023-07-18

2023-07-17

2023-07-16

  • 21:29 UTC (diff) Comments on Designers . . . . TrevorLDavis RonHaleEvans, I think you are right. Perhaps though it might make sense to break this into two lists? One of designers with home pages (which is . . .
  • 19:41 UTC (diff) BannedContent . . . . RonHaleEvans
  • 19:32 UTC (new) Comments on Designers . . . . RonHaleEvans TrevorLDavis, about your suggestion to autogenerate the Designers page, that might be overkill, as about half the designers lack homepages, so those . . .
  • 19:20 UTC (diff) Comments on Tracers . . . . Anonymous According to Marty (the designer), Trevor is correct. The third color of stone was included for ergonomic purposes. That is my memory too. Trevor . . .
  • 19:19 UTC (diff) Comments on Tracers . . . . Anonymous According to Marty (the designer), Trevor is correct. The third color of stone was included for ergonomic purposes. That is my memory too. Trevor . . .
  • 19:18 UTC (diff) Comments on Tracers . . . . Anonymous According to Marty (the designer), Trevor is correct. The third color of stone was included for ergonomic purposes. That is my memory too. Trevor . . .
  • 06:27 UTC (diff) MissingInAction . . . . TrevorLDavis Add a section for slick piecepack designs without downloadable PnP layouts made available yet
  • 06:27 UTC (diff) MissingInAction . . . . TrevorLDavis Add a section for slick piecepack designs without downloadable PnP layouts made available yet

2023-07-15

  • 04:29 UTC (diff) Comments on Tracers . . . . TrevorLDavis * Are you sure "color" of the square does not matter? From the rules: {{{ A pawn may not land on a square marked with their color (including . . .

2023-07-14

  • 17:59 UTC (new) Comments on Tracers . . . . DanBurkey What is the purpose of the third color marking stone? If players can pass over existing paths, you could just not put a stone there. Ownership of a . . .

2023-07-12

  • 17:56 UTC (diff) Resources . . . . TrevorLDavis Add LanguageGermanCategory to Non-English languages section (since we have at least one thing to include in it)
  • 17:54 UTC (diff) PiecepackSeabattle . . . . TrevorLDavis Add links to all the BGG file pages including German rules. First LanguageGermanCategory entry!

2023-07-11

2023-07-10

  • 19:28 UTC (diff) Designers . . . . TrevorLDavis Add myself to list of designers. Perhaps it would be better to add a tag on each designers page and then auto-generate this list?
  • 19:26 UTC (diff) HomePage . . . . TrevorLDavis Add that Episode 2 of the contest has been judged to news. Move old news to OldNews.
  • 19:23 UTC (diff) OldNews . . . . TrevorLDavis Move September 13th, 2020 news here.
  • 19:22 UTC (diff) IronPiecepackDesignerContest . . . . TrevorLDavis Change headline status from submissions extended to submissions being judged. Mention no more submissions are being allowed since May 2021.
  • 19:12 UTC (diff) Quikopoly . . . . TrevorLDavis Tweak license details (was originally licensed under a dual-license arrangement instead of an old license being re-licensed). Remove non-existent image.
  • 19:11 UTC (diff) StraToGo . . . . TrevorLDavis Tweak license details (was originally licensed under a dual-license arrangement instead of an old license being re-licensed)
  • 19:10 UTC (diff) StraToGo . . . . TrevorLDavis Tweak license details (was originally licensed under a dual-license arrangement instead of an old license being re-licensed)

2023-06-30

  • 19:30 UTC (diff) Comments on StraToGo . . . . TrevorLDavis * My son has wanted to play what he calls "Capture the Flag" four nights in a row so I've added the GamesForChildrenCategory tag to the game. * My . . .
  • 19:24 UTC (diff) StraToGo . . . . TrevorLDavis Add GamesForChildrenCategory tag

2023-06-26

  • 21:56 UTC (diff) Comments on StraToGo . . . . TrevorLDavis I played a couple games with my 6 and a half year old with some simplifications to make it more tractable for my young opponent: * My son thought . . .

2023-06-24

2023-06-22

2023-06-21

2023-06-13

2023-06-08

2023-06-01

2023-05-26

2023-05-15

  • 03:54 UTC (diff) Comments on StraToGo . . . . TrevorLDavis //Stratego// is an active trademark of Jumbo Games. I'm not a lawyer but StraToGo seems to phonetically be a very similar name to Stratego... . . .
  • 03:53 UTC (diff) Comments on StraToGo . . . . TrevorLDavis //Stratego// is an active trademark of Jumbo Games. I'm not a lawyer but StraToGo seems to phonetically be a very similar name to Stratego... . . .
  • 03:52 UTC (new) Comments on StraToGo . . . . TrevorLDavis //Stratego// is an active trademark of Jumbo Games. I'm not a lawyer but StraToGo seems to phonetically be a very similar name to Stratego... . . .

2023-05-14

2023-04-13

2023-04-12

  • 17:29 UTC (diff) BannedContent . . . . Anonymous 12 domains
  • 17:27 UTC (diff) Comments on RelicensedGames . . . . Anonymous despammed
  • 12:41 UTC (diff) Comments on RelicensedGames . . . . Samcer Я не совсем понимаю, что Вы имеете в виду? --- Я считаю, что Вы ошибаетесь. Могу отстоять свою позицию. русские секс гифки, гифка порно секса и . . .

2023-04-11

  • 22:43 UTC (diff) Comments on RelicensedGames . . . . AmandaEnhax Я ево хачу!!! --- Я думаю, что Вы не правы. Я уверен. Предлагаю это обсудить. Пишите мне в PM. adjustable height desk standing desk, standing . . .

2023-04-09

  • 15:44 UTC (diff) Comments on RelicensedGames . . . . DannyAveve Охотно принимаю. Вопрос интересен, я тоже приму участие в обсуждении. Вместе мы сможем прийти к правильному ответу. <a . . .
  • 06:05 UTC (diff) Comments on RelicensedGames . . . . Shakiraheeft Перефразируйте пожалуйста свое сообщение it includes three blu-ray flicks: spider-man 3, 300, and <a . . .
  • 01:59 UTC (diff) Comments on RelicensedGames . . . . MichelleNon Между нами говоря, по-моему, это очевидно. Советую Вам попробовать поискать в google.com подключение к <a . . .

2023-04-08

  • 11:57 UTC (diff) Comments on RelicensedGames . . . . ElizabethsmolD Буду надеятся что втарая часть будет не хуже первой <a href=https://play.google.com/store/apps/details?id=taxi.driver.rabota.pro>яндекс . . .

2023-04-06

  • 03:23 UTC (diff) Comments on RelicensedGames . . . . IdaAvalm Замечательно, это весьма ценный ответ <a href=https://bestbitcoinmixer.net/>bitcoin mixer</a> tumblers are excellent methods of . . .

2023-04-05

  • 08:55 UTC (diff) Comments on RelicensedGames . . . . Battyfen По моему мнению Вы допускаете ошибку. Предлагаю это обсудить. Пишите мне в PM. --- Браво, мне кажется это великолепная идея игровые автоматы . . .

2023-04-02

2023-04-01

2023-03-31

2023-03-28

  • 12:55 UTC (diff) Comments on RelicensedGames . . . . Tammyrow подробнее, плиз. Что за ошибка? --- неасилил видеонаблюдение курган, видеонаблюдение иркутск и <a . . .

2023-03-23

  • 06:57 UTC (diff) Comments on RelicensedGames . . . . AlexZes здорово <a href=https://genesis-market.com/>genesis market</a> РІ нормальном режиме или есть проблемы . . .

2023-03-22

  • 14:12 UTC (diff) Comments on RelicensedGames . . . . Irmavix хотела еще раз глянуть, но вот блин..не успела! <a . . .
  • 07:30 UTC (diff) Comments on RelicensedGames . . . . KimVocky Я считаю, что это очень интересная тема. Предлагаю Вам это обсудить здесь или в PM. fresh <a . . .

2023-03-21

2023-03-19

  • 04:05 UTC (diff) Comments on RelicensedGames . . . . LaurentWam Я думаю, что Вы допускаете ошибку. Давайте обсудим. Пишите мне в PM, поговорим. --- Я считаю, что Вы допускаете ошибку. Могу отстоять свою . . .

2023-03-18

  • 20:14 UTC (diff) Comments on RelicensedGames . . . . AmandaAxior Нада сё на заметку взять!!!! --- Вас посетила отличная мысль writing courses online free, courses writing и <a . . .

2023-03-10

2023-03-09

2023-02-20

2023-02-09

2023-02-06

2023-01-31

2023-01-25

2023-01-03

2022-12-19

2022-12-11

2022-12-07

2022-11-21

2022-11-20

  • 20:53 UTC (diff) Vendors . . . . DonKirkby Switch piecepack.org to wayback machine.
  • 20:48 UTC (diff) Vendors . . . . DonKirkby Noticed some bad reviews for some piecepacks on Game Crafter, so added a note to check what you're buying.
  • 20:37 UTC (diff) Resources . . . . DonKirkby Subreddit is gone, and not found in the Wayback Machine. I updated several other links to follow redirects.

2022-11-16

2022-11-15

2022-11-14

2022-11-13

2022-11-10

2022-11-09

2022-11-08

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2022-11-03

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2022-11-01

2022-10-31

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2022-10-25

2022-10-24

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2022-10-22

2022-10-17

2022-10-15

2022-10-14

2022-10-10

2022-10-08

2022-10-07

2022-10-06

  • 22:50 UTC (diff) Comments on FourFieldKono . . . . actioccaw 26, 278 284 2011 <a href=http://buylasixon.com/>lasix complications</a> If he does not deal with it for a day, he will feel a little . . .
  • 20:24 UTC (diff) Comments on ZombieInMyPiecepack . . . . Adjoulk <a href=http://buylasixon.com/>lasix 40</a> We subjected cells to increasing concentrations of lactacystin with or without 5 ОјM of DAPT . . .

2022-10-05

2022-10-04

2022-10-03

2022-10-01

2022-09-29

2022-09-28

2022-09-25

2022-09-24

2022-09-18

2022-09-14

2022-09-13

  • 23:04 UTC (diff) Comments on Ron Hale-Evans . . . . Pafodortfn i need a loan of 1000 today, i need student loan help. i need a loan direct lender i need loan, i need a loan but have bad credit rating, cash . . .

2022-09-10

2022-09-09

2022-09-07

2022-09-06

2022-09-04

2022-09-03

2022-09-02

2022-08-30

  • 19:54 UTC (diff) Vendors . . . . Anonymous Blue Panther no longer sells piecepacks.

2022-08-28

2022-08-22

2022-08-09

2022-07-30

2022-07-28

2022-07-27

  • 07:27 UTC (diff) TrevorLDavis . . . . TrevorLDavis Add to list of alternative rule downloads for traditional games initially adapted by other designers
  • 07:24 UTC (diff) Chess . . . . TrevorLDavis Add links for alternative "full rules" for (international) chess (written by TrevorLDavis)

2022-07-26

  • 05:42 UTC (diff) Ludo . . . . TrevorLDavis Tweak Ludo rules (make explicit null = six)
  • 04:13 UTC (diff) Shogi.pdf . . . . TrevorLDavis DeletedPage (four new updated rules available via external link)
  • 04:10 UTC (diff) Shogi . . . . TrevorLDavis Upgrade to "full rules" instead of "crib sheet". Get rid of experimental "mirrored chess piecepack" references from text.

2022-07-25

2022-07-12

2022-06-27

2022-06-24

2022-06-11

  • 17:22 UTC (diff) MechanicRandomBoardCategory . . . . TrevorLDavis Rollback to 2020-01-29 00:46 UTC
  • 08:51 UTC (diff) MechanicRandomBoardCategory . . . . mosSaise <a href=https://oskogneypor.ru/refractory-concrete-smkbs-80/>производство огнеупорных изделий</a> или <a href=https://oskogneypor.ru/svyazka-ogneupornaya-avantex-marki-so-40/>купить огнеупорные бетонные изделия</a> https://oskogneypor.ru/mullitosilicon-rolled-mate/

2022-06-09

2022-06-08

2022-06-07

  • 22:05 UTC (diff) Comments on Glob . . . . Ottia I had completely forgotten about that... I will edit and upload them as soon as I find the time. Thanks for the interest!

2022-06-06

  • 21:16 UTC (diff) Comments on Palazzo . . . . DanielAjoy House Rule: During the "Take a coins from the bank" phase players can take any number of coins up to $3 in value. Also, during the Scoring . . .

2022-06-05

2022-06-04

2022-06-03

2022-06-02

  • 16:15 UTC (diff) SandBox . . . . RonHaleEvans Ron: LanguageSpanishCategory seems good. We can always change it later if we like something better.
  • 06:29 UTC (new) Comments on Glob . . . . TrevorLDavis Antonio, any plans to bring back your Spanish and/or German translations of Glob?
  • 06:11 UTC (diff) SandBox . . . . TrevorLDavis Should we use LanguageSpanishCategory to tag pages with links to Spanish translations (and other resources)?

2022-06-01

  • 23:43 UTC (diff) FroggyBottom . . . . maka Added link to Spanish translation of the rules
  • 05:56 UTC (diff) SandBox . . . . TrevorLDavis Play around with the idea of a new language tag to tag games that have translations in a particular language so we could create page that lists all such games.
  • 02:50 UTC (diff) RelicensedGames . . . . TrevorLDavis Add *Speedy Towers* from Jessica Eccles to the list (112 classic piecepack games from 47 different designers now available under "better" licenses)

2022-05-31

2022-05-30

  • 19:47 UTC (diff) StackPack . . . . TrevorLDavis Add link to Michael Schoessow's 2007 suggestion in the MailingList of combining a "travel" piecepack with a "standard" piecepack to form a game system
  • 19:46 UTC (diff) StackPack . . . . TrevorLDavis Add link to Michael Schoessow's 2007 suggestion in the MailingList of combining a "travel" piecepack with a "standard" piecepack to form a game system
  • 19:45 UTC (diff) StackPack . . . . TrevorLDavis Add link to Michael Schoessow's 2007 suggestion in the MailingList of combining a "travel" piecepack with a "standard" piecepack to form a game system
  • 16:56 UTC (diff) VirusFight . . . . TrevorLDavis Now dual-licensed CC BY-NC-SA 4.0
  • 16:55 UTC (diff) TheWanderingMerchant . . . . TrevorLDavis Now dual-licensed CC BY-NC-SA 4.0
  • 16:55 UTC (diff) TempleOfGold . . . . TrevorLDavis Now dual-licensed CC BY-NC-SA 4.0
  • 16:54 UTC (diff) DungeonBuilders . . . . TrevorLDavis Now dual-licensed CC BY-NC-SA 4.0
  • 16:52 UTC (diff) RelicensedGames . . . . TrevorLDavis Add four more games from Jorge Arroyo to the list (111 classic piecepack games from 46 different designers now available under "better" licenses)

2022-05-27

2022-05-26

2022-05-23

2022-05-22

  • 05:12 UTC (diff) MissingInAction . . . . TrevorLDavis Add *Hostile Takeover* and *War & Piecepack*
  • 04:54 UTC (diff) RelicensedGames . . . . TrevorLDavis Add Jay Cormier and Don Kirkby's *Cream of the Crop* and Alan Price and Don Kirkby's *Army Brats*. Except for a couple CC BY-SA 3.0 Wikipedia article derivatives all CC BY-SA games are now CC BY-SA 4.0!

2022-05-21

2022-05-17

2022-05-13

2022-05-05

2022-04-27

2022-04-26

2022-04-20

2022-04-19

2022-02-22

2022-02-20

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2022-02-16

2022-02-15

2022-02-14

2022-02-09

  • 04:51 UTC (diff) Xiangqi . . . . TrevorLDavis Xiangqi "cribsheet" upgraded to "full" rules. Oddly the Xiangqi cribsheet was my most downloaded file the past couple of months...

2022-01-15

2021-12-10

  • 19:21 UTC (diff) Comments on CultureWars . . . . GeorgeHarnish As the designer, I released the rules into the public domain. Game mechanics cannot be copyrighted, only patented, and I don't think there's any . . .

2021-12-01

2021-11-30

  • 00:53 UTC (diff) Tracers . . . . RonHaleEvans | Players | 2 | | Length | 20 minutes | | Equipment Required | one standard piecepack, three colors of stones or crayons/wipe-off markers | | . . .
  • 00:52 UTC (diff) Tracers . . . . RonHaleEvans | Players | 2 | | Length | 20 minutes | | Equipment Required | one standard piecepack, three colors of stones or crayons/wipe-off markers | | . . .
  • 00:43 UTC (diff) Tracers . . . . RonHaleEvans | Players | 2 | | Length | 20 minutes | | Equipment Required | one standard piecepack, three colors of stones or crayons/wipe-off markers | | . . .
  • 00:41 UTC (diff) Tracers . . . . RonHaleEvans | Players | 2 | | Length | 20 minutes | | Equipment Required | one standard piecepack, three colors of stones or crayons/wipe-off markers | | . . .
  • 00:38 UTC (diff) Tracers . . . . RonHaleEvans | Players | 2 | | Length | 20 minutes | | Equipment Required | one standard piecepack, three colors of stones or crayons/wipe-off markers | | . . .
  • 00:13 UTC (diff) Tracers . . . . RonHaleEvans | Players | 2 | | Length | 20 minutes | | Equipment Required | one standard piecepack, three colors of stones or crayons/wipe-off markers | | . . .
  • 00:12 UTC (diff) Tracers . . . . RonHaleEvans | Players | 2 | | Length | 20 minutes | | Equipment Required | one standard piecepack, three colors of stones or crayons/wipe-off markers | | . . .
  • 00:11 UTC (new) Tracers.pdf . . . . RonHaleEvans Tracers 1.1 by Marty Hale-Evans
  • 00:09 UTC (diff) Tracers . . . . RonHaleEvans | Players | 2 | | Length | 20 minutes | | Equipment Required | one standard piecepack, three colors of stones or crayons/wipe-off markers | | . . .
  • 00:00 UTC (new) Tracers . . . . RonHaleEvans | Players | 2 | | Length | 20 minutes | | Equipment Required | one standard piecepack, three colors of stones or crayons/wipe-off markers | | . . .

2021-11-29

2021-11-16

2021-11-08

2021-11-03

2021-11-02

2021-10-04

2021-09-29

2021-09-19

2021-09-14

  • 21:23 UTC (diff) Diplomats . . . . RonHaleEvans Corrected designer and adapter & image link
  • 21:22 UTC (diff) SandBox . . . . RonHaleEvans Added link to Diplomats
  • 21:04 UTC (diff) Diplomats . . . . RonHaleEvans Corrected designer and adapter
  • 21:02 UTC (diff) Diplomats . . . . RonHaleEvans | Players | 2 | | Length | to be determined | | Equipment Required | standard piecepack | | Designer | JamesVipond | | Version | 1.0 | | . . .
  • 21:01 UTC (diff) Diplomats . . . . RonHaleEvans | Players | 2 | | Length | to be determined | | Equipment Required | standard piecepack | | Designer | JamesVipond | | Version | 1.0 | | . . .
  • 20:58 UTC (diff) Diplomats . . . . RonHaleEvans | Players | 2 | | Length | to be determined | | Equipment Required | standard piecepack | | Designer | JamesVipond | | Version | 1.0 | | . . .
  • 18:57 UTC (new) Diplomats . . . . JamesVipond | Players | 2 | | Length | to be determined | | Equipment Required | standard piecepack | | Designer | JamesVipond | | Version | 1.0 | | . . .
  • 18:45 UTC (diff) SandBox . . . . JamesVipond Added link to Diplomats

2021-09-03

2021-08-16

2021-08-15

2021-08-12

2021-08-07

2021-07-31

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2021-07-18

2021-07-11

  • 16:47 UTC (diff) BannedContent . . . . RonHaleEvans
  • 15:55 UTC (diff) The Infinite Board Game . . . . JamesVipond Reverting vandalism
  • 14:40 UTC (diff) The Infinite Board Game . . . . Twefe Купим и доставим автомобиль, авторазбор, распилы, мототехнику, колесную технику и спецтехнику со стоянок и <a href=http://vl-broker.ru>аукционов Японии</a>. Срочная доставка в порт Находка Лесной терминал, таможенное оформление физ лиц и юр лиц.

2021-07-10

2021-07-09

2021-07-08

2021-07-07

2021-07-03

2021-06-29

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2021-06-11

2021-06-07

2021-06-05

2021-06-04

2021-05-31

  • 01:02 UTC (diff) RelicensedGames . . . . TrevorLDavis Add Pete Jones to the list (105 classic piecepack games from 44 different designers now available under "better" licenses)
  • 00:59 UTC (diff) Sheep . . . . TrevorLDavis Now dual-licensed CC BY-SA 4.0

2021-05-29

2021-05-27

2021-05-23

2021-05-22

2021-05-12

  • 06:08 UTC (diff) QuarterPack . . . . TrevorLDavis Point out that a quarterpack will likely fit into small tin box (like an Altoids tin) and largest supported board is 9 x 6. Link "Fox and Hounds" to Wikipedia article.
  • 05:35 UTC (diff) QuarterPack . . . . TrevorLDavis Point out that a quarterpack will likely fit into small tin box (like an Altoids tin) and largest supported board is 6 x 9. Link "Fox and Hounds" to Wikipedia article.

2021-05-11

2021-05-10

2021-05-09

  • 21:54 UTC (diff) Comments on which coin . . . . TrevorLDavis > As far as 1d6 RPGs go, you're forgetting ConsensusFantasy, the piecepack roleplaying game Oops, my bad! I should have remembered that. . . .
  • 21:41 UTC (diff) which coin . . . . TrevorLDavis Update License to CC BY-SA 4.0 and Version Date to yesterday
  • 17:01 UTC (diff) Comments on which coin . . . . RonHaleEvans As far as 1d6 RPGs go, you're forgetting ConsensusFantasy, the piecepack roleplaying game, and its ancestors, [https://www.ludism.org/mgwiki/HomePage . . .
  • 05:25 UTC (diff) Comments on which coin . . . . TrevorLDavis Thanks, the updated version looks good! 2. There is the [https://creativecommons.org/publicdomain/zero/1.0/ CC0 1.0 Universal Public Domain . . .

2021-05-08

2021-05-07

  • 03:55 UTC (new) Comments on which coin . . . . TrevorLDavis A couple questions/comments/suggestions: # If you roll a Null can you obscure the coins (e.g. place behind your back) so your opponent won't know . . .
  • 03:41 UTC (diff) Tim Schutz . . . . TrevorLDavis Add "which coin" to the list of Tim Schutz's piecepack games
  • 03:41 UTC (new) which coin . . . . TrevorLDavis Add page for Tim Schutz's new game "which coin"

2021-05-06

2021-05-02

2021-04-30

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2021-03-06

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2021-03-04

2021-02-25

  • 07:31 UTC (diff) Quatri . . . . TrevorLDavis Add starting board diagram and background comment on Quatri's Gomoku inspiration and notes on how to play the larger 10x10 variation with a single piecepack.
  • 07:29 UTC (diff) Comments on RelicensedGames . . . . TrevorLDavis Getting more of the no license and custom licensed games (dual-)licensed under a Creative Commons license are definitely priorities. Fortunately . . .

2021-02-24

  • 19:39 UTC (diff) Quatri . . . . TrevorLDavis Background comment on Quatri's Gomoku inspiration and notes on how to play the larger 10x10 variation with a single piecepack.

2021-02-22

2021-02-21

  • 19:42 UTC (diff) Comments on RelicensedGames . . . . selfthinker I update the spreadsheet about once a month. I think there are 58 games that are not libre. (I'm not 100% sure. This number is for games which . . .

2021-02-20

2021-02-19

  • 20:31 UTC (diff) License . . . . TrevorLDavis Refine license regular expressions, add a CC0 "no rights reserved" regular expression within the public domain section
  • 19:59 UTC (diff) License . . . . TrevorLDavis Refine license regular expressions, add a CC0 "no rights reserved" regular expression within the public domain section
  • 18:39 UTC (diff) RelicensedGames . . . . TrevorLDavis Add Simon Graham to the list (100 classic piecepack games from 42 different designers now available under "better" licenses)
  • 18:37 UTC (diff) RelicensedGames . . . . TrevorLDavis Add Simon Graham to the list ((100 classic piecepack games from 42 different designers now available under "better" licenses)
  • 18:36 UTC (diff) VolcanoIsland . . . . TrevorLDavis Now dual-licensed CC BY-SA 4.0
  • 18:36 UTC (diff) VolcanoIsland . . . . TrevorLDavis Now dual-licensed CC BY-SA 4.0

2021-02-16

2021-02-15

2021-02-14

2021-02-11

2021-02-10

2021-02-09

2021-02-08

2021-02-07

2021-02-06

2021-02-02

2021-02-01

2021-01-29

2021-01-28

2021-01-27

2021-01-25

  • 20:36 UTC (new) Comments on Tablut . . . . RonHaleEvans Don't bury the lede! Consider moving the animation on this page (and other pages that have animations) up top, to grab the attention of a casual . . .
  • 08:58 UTC (diff) Tablut . . . . TrevorLDavis Add an example game (with animation)

2021-01-24

2021-01-23

2021-01-22

2021-01-17

2021-01-16

2021-01-14

  • 22:03 UTC (diff) Comments on PassTheFood . . . . RonHaleEvans FYI, there are nine games in NonboardDexterityCategory and Mark Biggar wrote more than half of them. He really likes flicking games.
  • 17:14 UTC (diff) Comments on PassTheFood . . . . RonHaleEvans Thanks for taking my feedback in the spirit offered! I'd expect no less. 🙂 # OK, this is why I said I might be missing something. You've obviously . . .
  • 08:14 UTC (diff) Comments on PassTheFood . . . . TrevorLDavis Thanks for the feedback! :-) # Coin x Tile seems like it would mainly come down to how lucky/skilled your ace/five coins throws were (in my . . .
  • 07:45 UTC (diff) PassTheFood . . . . TrevorLDavis New dexterity game that involves tossing coins onto combinations of tiles (v0.2 has minor corrections)
  • 06:15 UTC (new) Comments on PassTheFood . . . . RonHaleEvans Looks good, as I said on Facebook. I haven't played it yet, so I could be way off, but could the scoring be made more strategic? For example, . . .
  • 06:11 UTC (diff) PassTheFood . . . . TrevorLDavis New dexterity game that involves tossing coins onto combinations of tiles (v0.2 has minor corrections)
  • 00:15 UTC (diff) Comments on OneManThrag . . . . RonHaleEvans Sorry! It's been a while since I played OM: Thrag! I guess the point I was trying to make was that I suddenly realized that the blue beast in the . . .
  • 00:13 UTC (diff) Iron Piecepack Designer Playtest Page . . . . TrevorLDavis Add PassTheFood to the playtest page
  • 00:12 UTC (new) PassTheFood . . . . TrevorLDavis Initial beta version of new dexterity game that involves tossing coins onto tiles

2021-01-13

  • 20:35 UTC (diff) Comments on OneManThrag . . . . JamesVipond Actually, Ron, the blue beast is one of the five represented in the game by the arms tiles. The blue pawn is one of the special weapons Thrag can use . . .
  • 17:04 UTC (new) Comments on OneManThrag . . . . RonHaleEvans JamesVipond, the more I look at your illo, the more I like it, especially after I realized that the blue monster in the picture is what the blue pawn . . .
  • 02:36 UTC (diff) Comments on JamesVipond . . . . TrevorLDavis I don't disagree that image hotlinking is more convenient (and I do it all the time) but . . .
  • 01:57 UTC (diff) OneManThrag . . . . JamesVipond Added image credit
  • 01:06 UTC (diff) Comments on JamesVipond . . . . JamesVipond No, Trevor, the source image is here: http://vipondweb.byethost3.com/gameroom/ImageChamber.html I find that easier than the method given on the . . .
  • 00:40 UTC (diff) Comments on JamesVipond . . . . TrevorLDavis James, does your website disable "image hotlinking"? When I am browsing the piecepack wiki it seems that your images that you have "hotlinked" don't . . .

2021-01-12

2021-01-11

2021-01-10

2021-01-09

  • 04:49 UTC (diff) Comments on NewGames . . . . Ottia No problem at all! Goodness, you're giving the wiki quite an overhaul... (which is brilliant, of course).

2021-01-06

2021-01-05

2021-01-04

2021-01-03

2021-01-02

2021-01-01

2020-12-31

2020-12-29

2020-12-28

2020-12-27

2020-12-26

2020-12-25

2020-12-24

2020-12-23

2020-12-22

2020-12-21

  • 19:49 UTC (diff) Resources . . . . TrevorLDavis Add piecepack.net to "piecepack on the web", expand "playing piecepack on the computer", de-orphan MakingDiagrams article by adding to Resources. Mention that the mailing list and piecepack.org went down in 2020.
  • 19:48 UTC (diff) Resources . . . . TrevorLDavis Add piecepack.net to "piecepack on the web", expand "playing piecepack on the computer", de-orphan MakingDiagrams article by adding to Resources. Mention that the mailing list and piecepack.org went down in 2020.
  • 07:36 UTC (diff) Baseball . . . . TrevorLDavis Add Wayback link to original html ruleset and correct license info
  • 01:41 UTC (diff) Resources . . . . TrevorLDavis Point to wiki version of "Anatomy of a Piecepack", remove GFDL boilerplate link (please use CC BY-SA instead), add links to License and RelicensedGames articles

2020-12-20

2020-12-19

2020-12-18

  • 19:07 UTC (diff) Comments on Burbuja . . . . TrevorLDavis In my infant-at-home-sleep-deprived state I couldn't even visualize the 7x7 end state in my head and manually drew a picture to verify that it was . . .
  • 17:43 UTC (diff) Comments on Burbuja . . . . RonHaleEvans OK, the diagrams look good. (I'm not a judge for this competition, but I wouldn't hold plain text diagrams against you.) What I meant was that you . . .
  • 17:39 UTC (diff) Burbuja.pdf . . . . RonHaleEvans Burbuja EN 0.4
  • 17:38 UTC (diff) Tapas.pdf . . . . RonHaleEvans Tapas EN 0.5
  • 17:18 UTC (diff) Glob . . . . TrevorLDavis Add links to Spanish and German versions of the rules
  • 17:14 UTC (diff) Comments on Burbuja . . . . Ottia Unfortunately I don't have the expertise to make these diagrams quickly... In true troglodyte style I will use[T] for "tile" and [.] for "gap": . . .
  • 16:55 UTC (diff) Comments on Burbuja . . . . RonHaleEvans Come to think of it, an image of the initial setup would be nice too, even though it's a standard-shaped board.
  • 16:54 UTC (diff) Comments on Burbuja . . . . RonHaleEvans I wish there were a diagram of what the 7x7 bubble looks like. I counted it out in my head, and it was as I expected, but it would be nice for . . .
  • 16:52 UTC (diff) Comments on Tapas . . . . Ottia I am sending you version 0.5 in a minute (HEHEHEHE). The answers to the questions are as follows: 1. Valid patterns are for example "all . . .
  • 16:24 UTC (diff) Comments on Burbuja.pdf . . . . Ottia Not yet - so far I have only written the rules in English. It is simply the nomenclature I use for every game I (sort of) design. I have uploaded the . . .
  • 16:19 UTC (diff) Comments on Burbuja . . . . Ottia I must have forgotten (or been too ashamed) to send Ron all corrected versions of the rules (I am already at version 4). No rule changes, all . . .
  • 03:38 UTC (diff) PiecepackConquersTheWorld . . . . TrevorLDavis Now licensed CC BY-SA 4.0
  • 03:36 UTC (diff) PiecepackConquersTheWorld . . . . TrevorLDavis Now licensed CC BY-SA 4.0
  • 03:35 UTC (diff) RelicensedGames . . . . TrevorLDavis Add George Harnish to the list of designers (66 classic games now available under "better" licenses)

2020-12-17

  • 20:52 UTC (diff) Tapas . . . . RonHaleEvans | Players | 3-4 | | Length | 15 minutes | | Equipment Required | standard piecepack | | Designer | Antonio Recuenco Muñoz | | Version | EN 0.4 | . . .
  • 20:44 UTC (diff) Tapas . . . . RonHaleEvans | Players | 3-4 | | Length | 15 minutes | | Equipment Required | standard piecepack | | Designer | Antonio Recuenco Muñoz | | Version | EN 0.4 | . . .
  • 18:21 UTC (new) Comments on Tapas . . . . RonHaleEvans My first impression is that Tapas looks like an ingenious port of Boggle to piecepack. I wouldn't have said that could be done! I have three . . .
  • 18:08 UTC (diff) Iron Piecepack Designer Playtest Page . . . . RonHaleEvans
  • 18:07 UTC (new) Tapas . . . . RonHaleEvans | Players | 3-4 | | Length | 15 minutes | | Equipment Required | standard piecepack | | Designer | Antonio Recuenco Muñoz | | Version | EN 0.4 | . . .
  • 17:59 UTC (new) Tapas.pdf . . . . RonHaleEvans Tapas EN 0.4
  • 17:58 UTC (diff) SandBox . . . . RonHaleEvans

2020-12-16

2020-12-15

2020-12-14

2020-12-13

2020-12-12

  • 23:17 UTC (diff) Comments on RelicensedGames . . . . TrevorLDavis {{{> As far as I understand, you would need to get both people's statements in order to dual or re-license. }}} IANAL but I'm pretty sure that . . .
  • 19:43 UTC (diff) Comments on RelicensedGames . . . . selfthinker The game "Gold Rush" was created by two people, Seth Jaffee and Jason Smulevitch. As far as I understand, you would need to get both people's . . .

2020-12-10

2020-12-09

  • 23:18 UTC (new) Comments on StarshipAttack . . . . TrevorLDavis It's a shame you posted your game in between ["Competitions"], otherwise your game would likely have gotten a closer look and more playtesting. . . .

2020-12-08

2020-12-07

  • 00:46 UTC (diff) GoldRush . . . . TrevorLDavis Now licensed CC BY-SA 4.0
  • 00:45 UTC (diff) RelicensedGames . . . . TrevorLDavis Add Seth Jaffee to the list of designers who have updated their licenses (now 42 piecepack games now under "better" licenses)
  • 00:45 UTC (diff) RelicensedGames . . . . TrevorLDavis Add Seth Jaffee to the list of designers who have updated their licenses (now 42 piecepack games now under "better" licenses)

2020-12-06

2020-12-04

2020-12-03

2020-12-02

2020-11-30

2020-11-29

2020-11-28

2020-11-27

2020-11-26

2020-11-25

  • 05:40 UTC (diff) Alquerque . . . . TrevorLDavis Add links to alternate rules that allow board to be built with piecepack tiles and optionally matchsticks.

2020-11-23

2020-11-14

2020-11-10

  • 16:30 UTC (diff) BigBoard . . . . RonHaleEvans Rollback to 2020-08-09 16:19 UTC
  • 16:29 UTC (diff) BannedContent . . . . RonHaleEvans velpanex
  • 05:46 UTC (diff) BigBoard . . . . PetrTab Лекарственный препарат <b> <a href=https://velpanex.ru/shop/19/desc/elopag25>Элопаг (Eltrombopag 25 мг) – Elopag (Элтромбопаг 25мг) - аналог Револэйд</a> </b> является средством, которое назначается пациентам с наличием в анамнезе тромбоцитопении. Это состояние характеризуется снижением в общей структуре форменных элементов крови количества тромбоцитов. Они принимают участие в процессах свертывания крови. Это лекарство является препаратом выбора в том случае, если ранее применялись иммуноглобулины или кортикостероиды, но оказались неэффективными по своей результативности. Медикамент <b> <a href=https://velpanex.ru/shop/19/desc/elopag25>Элопаг (Eltrombopag 25 мг) – Elopag (Элтромбопаг 25мг) - аналог Револэйд купить</a> </b> можно, оставив заявку на него в нашей Интернет-аптеке. Общее описание Препарат выпускается в таблетированной форме с дозировкой 25 и 50 мг. Таблетки округлой формы, покрытые оболочкой, представленной пленкой белого цвета. Кому нельзя принимать данный препарат? Обязательным условием перед применением является врачебная консультация. Не стоит назначать себе это лекарство самостоятельно. Обращение к врачу необходимо для подбора индивидуальной дозы. Иначе во время проведения терапевтического курса могут возникнуть различные проблемы. Препарат не следует назначать лицам с наличием следующих состояний: • Острая и хроническая почечная и печеночная недостаточность. • Вероятность возникновения и развития тромбоэмболической болезни. • Беременность и лактация. Лекарство обладает достаточно высокой стоимостью, но следует учитывать, что результат непременно оправдает затраченные средства. К тому же, у нас на <b> <a href=https://velpanex.ru/shop/19/desc/elopag25>Элопаг (Eltrombopag 25 мг) – Elopag (Элтромбопаг 25мг) - аналог Револэйд стоимость</a> </b> ниже, что во многих других аптеках. Показания к применению Назначение препарата осуществляют в случае наличия следующих состояний: 1. Лекарство назначается лицам с наличием хронической иммунной тромбоцитопенической пурпурой. 2. Присутствие в анамнезе хронической формы вирусного гепатита. 3. Цитопения у лиц старше 18 лет. Если кто-то заинтересовался данным препаратом, его стоимость можно узнать у консультантов. На <b> <a href=https://velpanex.ru/shop/19/desc/elopag25>Элопаг (Eltrombopag 25 мг) – Elopag (Элтромбопаг 25мг) - аналог Револэйд цена</a> </b> актуальная так же указана на сайте нашей аптеки. Перед началом приема необходимо в обязательном порядке получить консультацию от врача. Он назначит ряд анализов, проведение которых необходимо обязательно. Очень осторожно его следует принимать пациентами с высоким риском возникновения тромбоэмболической болезни. Требуется во время лечения регулярно посещать врача. Особенно это актуально для тех пациентов, которые проводят одновременное лечение по поводу хронического гепатита «С». Кроме этого, всегда необходимо помнить о возможности непереносимости к компонентам препарата. Хотя в целом про <b> <a href=https://velpanex.ru/shop/19/desc/elopag25>Элопаг (Eltrombopag 25 мг) – Elopag (Элтромбопаг 25мг) - аналог Револэйд отзывы</a> </b> пациенты оставляют положительные, так как <b>препарат абсолютно аналогичен с оригиналом</b>

2020-10-22

2020-09-29

  • 22:57 UTC (diff) MakingPiecepacks . . . . JamesVipond Woodworks Ltd. no longer sells pawn saucers. I also demoted subheads in the section on making a juvenile piecepack.

2020-09-27

2020-09-19

2020-09-13

  • 19:21 UTC (diff) Playing and playtesting during pandemics . . . . RonHaleEvans New item: Iron Piecepack Designer Playtest Page
  • 19:11 UTC (diff) HomePage . . . . RonHaleEvans == 13 September 2020 == Because it's hard to playtest the games in the IronPiecepackDesignerContest during the coronavirus, the contest has been postponed. That means there's still time to enter! If you're a piecepack designer and you'd like some ingenious ways to playtest your game despite difficult conditions, see Playing and playtesting during pandemics, and don't forget to add a link to the Iron Piecepack Designer Playtest Page, where piecepackers will playtest your game for free!
  • 19:10 UTC (diff) IronPiecepackDesignerContest . . . . RonHaleEvans //Meanwhile, for some ingenious ways to playtest your game, see Playing and playtesting during pandemics, and don't forget to add a link on the Iron Piecepack Designer Playtest Page, where piecepackers will playtest your game for free!//
  • 18:53 UTC (diff) HomePage . . . . RonHaleEvans == 13 September 2020 == Because it's hard to playtest the games in the IronPiecepackDesignerContest during the coronavirus, the contest has been postponed. That means there's still time to enter! If you're a piecepack designer and you'd like some ingenious ways to playtest your game despite difficult conditions, see Playing and playtesting during pandemics, and don't forget to add a link to the Iron Piecepack Designer Playtest Page, where piecepackers will playtest your game for free!

2020-09-11

2020-09-10

2020-09-09

  • 22:56 UTC (diff) Japan . . . . TrevorLDavis Add animation of example game (use 3MB grid version in page plus a link to the 73MB rayrender version).
  • 05:03 UTC (diff) Comments on TrevorLDavis . . . . TrevorLDavis {{{>You'll probably need to use a video editor (a technology I'm unfamiliar with) or do a hack like taking a video of you playing/pausing the . . .

2020-09-08

2020-09-07

  • 23:49 UTC (diff) Comments on TrevorLDavis . . . . RonHaleEvans Consulted the BigBoard. Other games that are immediately appealing for demo videos include Desfases (which I know you can do, obviously), . . .
  • 23:34 UTC (diff) Comments on TrevorLDavis . . . . RonHaleEvans For #1: I was already thinking of AlienCity, which is one of my all-time favorite games. However, it would be nice to do an all-piecepack game, as . . .
  • 21:10 UTC (diff) Comments on TrevorLDavis . . . . TrevorLDavis For #1 let me know which game(s) you'd be interested in doing. For #2 piecepackr's print-and-play generator already generates configurable . . .
  • 19:54 UTC (diff) Comments on TrevorLDavis . . . . RonHaleEvans #1 and #2: Thanks, Trevor! :) #2: Without going back and checking, I think I recall that one of the printable matchsticks sets came in the form of . . .
  • 05:12 UTC (diff) Comments on TrevorLDavis . . . . TrevorLDavis 1) I'd be happy to do an animation collaboration with you. Not super interested in doing the voice over myself or uploading to Youtube (don't want . . .

2020-09-06

2020-09-05

  • 22:40 UTC (diff) Comments on Desfases . . . . Ottia Thanks a lot, Ron! The animation looks fantastic (it is also too fast for me to notice the mistake, anyway I wouldn't have given a hoot if I had . . .
  • 18:44 UTC (diff) Comments on Desfases . . . . RonHaleEvans Ottia, I received the rules in email and will post them ASAP. I'm glad to see Desfases is getting the Trevor treatment! 😉
  • 00:41 UTC (diff) Comments on Desfases . . . . Ottia I have sent the corrected rules to Ron. I have also added you to the Acknowledgements "section" - many thanks again.

2020-09-04

  • 19:11 UTC (diff) Comments on Desfases . . . . TrevorLDavis Thanks for the answers! Glad you enjoyed the animation, sorry I made a mistake in it and didn't have the time to animate a full game.
  • 15:32 UTC (diff) Comments on Desfases . . . . Ottia Thanks a lot for doing the animation as well. It looks smashing - I really appreciate the effort.
  • 15:29 UTC (diff) Comments on Desfases . . . . Ottia Thanks for the questions, Trevor! The answers are as follows: 1. Exactly. The top die face's rank simply states the amount of turns left to score. . . .

2020-08-24

2020-08-22

2020-08-21

  • 06:29 UTC (diff) Comments on PlansOfAction . . . . TrevorLDavis All the http://www.piecepack.org links have all been replaced by the suggested global s/r (there were no found https links). The resulting links . . .

2020-08-20

  • 01:01 UTC (diff) HomePage . . . . RonHaleEvans Realized no one was updating the front page photo because I have the keys. Updated the photo the lazy way, with the Wayback Machine
  • 00:58 UTC (diff) Comments on PlansOfAction . . . . RonHaleEvans Right. That's a more detailed version of what I was thinking. (I hadn't decided what a good year would be, among other things, but 2016 sounds good, . . .

2020-08-19

  • 18:40 UTC (diff) Comments on PlansOfAction . . . . TrevorLDavis I haven't looked into it either. I did just lookup Wayback link generation and I think prepending the {{{http://piecepack.org}}} with something like . . .
  • 17:22 UTC (diff) Comments on PlansOfAction . . . . RonHaleEvans Oh, right. I had forgotten this conversation. It seems like the best thing to do is to just turn the piecepack.org links into Wayback Machine . . .
  • 16:57 UTC (diff) Comments on PlansOfAction . . . . TrevorLDavis RonHaleEvans, were you planning on uploading the Games that had ambiguous de jure permission for 3rd parties to distribute? I guess the de facto . . .
  • 16:31 UTC (diff) Comments on PlansOfAction . . . . Anonymous FYI, this is RonHaleEvans, writing from a new laptop (last message too). I had forgotten what a nuisance the QuestionAsker plugin is. With our . . .
  • 16:27 UTC (diff) Comments on PlansOfAction . . . . Anonymous TrevorLDavis, a few months ago, during one of the periods when Piecepack.org was still up, I downloaded all of the game PDFs they hosted. I've been . . .
  • 06:54 UTC (new) Comments on PlansOfAction . . . . TrevorLDavis Are there mistakes in the sample game contained in the ruleset? For example I don't understand the transition from move 9) to 10) at all. . . .
  • 06:42 UTC (diff) Comments on Desfases . . . . TrevorLDavis Some rules questions I have: # Assuming the top die face isn't null the distance the pawn moves doesn't depend at all on the top die face's rank? . . .

2020-08-09

  • 16:19 UTC (diff) BigBoard . . . . TrevorLDavis Rollback to 2020-05-13 14:35 UTC
  • 16:19 UTC (diff) BannedContent . . . . TrevorLDavis Add 'anticancer' and 'hetquenil' to banned URL elements
  • 10:39 UTC (diff) BigBoard . . . . LoraCet Рекомендовано для терапии COVID-19 <a href=https://anticancer24.ru/shop/497/desc/hetquenil-200mg>гидроксихлорохин инструкция цена отзывы</a>

2020-07-22

2020-06-14

2020-06-06

2020-05-24

2020-05-20

2020-05-13

  • 14:35 UTC (diff) BigBoard . . . . RonHaleEvans Rollback to 2019-01-03 20:51 UTC
  • 14:34 UTC (diff) BannedContent . . . . RonHaleEvans
  • 12:25 UTC (diff) BigBoard . . . . DustinStete Добыча сырья случается искусственного происхождения или же природным методикой. 1-ый способ заключается в дроблении кварцевой породы <a href=http://pesok.dostavka.biz.ua>щебень песок ирпень</a> и делению приобретенных составляющих по фракциям. Имеет возможность быть молочного, сероватого или же природно-коричневого цвета. А 2 — считается следствием влияния природных явлений, этих как вихрь и вода.

2020-05-08

2020-05-07

2020-04-26

2020-04-22

2020-04-14

2020-04-13

2020-03-27

2020-03-20

  • 21:06 UTC (diff) Men Overboard . . . . RonHaleEvans Rollback to 2020-03-19 01:42 UTC
  • 21:06 UTC (diff) BannedContent . . . . RonHaleEvans
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2020-03-19

  • 01:42 UTC (diff) Men Overboard . . . . RonHaleEvans Rollback to 2020-03-18 20:38 UTC
  • 01:41 UTC (diff) BannedContent . . . . RonHaleEvans
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  • 15:06 UTC (diff) Men Overboard . . . . TrevorLDavis Rollback to 2020-02-10 03:25 UTC
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2020-03-15

  • 23:16 UTC (diff) Comments on ConsensusFantasy . . . . RonHaleEvans I know. I can divide 2 by 3. But which are easier to remember, 67 and 33 or 70 and 30? If the players are using different dice, someone is going to . . .
  • 22:00 UTC (diff) Comments on ConsensusFantasy . . . . TrevorLDavis I think either way is fine (keep it here or move it). The other thing I noticed that you may or may not want to change is that the percentile . . .
  • 21:28 UTC (diff) Comments on ConsensusFantasy . . . . RonHaleEvans Because there has been a lot of confusion about percentile dice after I added them (and the standard d6) to Consensus Fantasy recently, and because . . .

2020-03-13

2020-03-12

  • 22:00 UTC (diff) ConsensusFantasy . . . . RonHaleEvans Rollback to 2020-03-11 20:41 UTC. Version 0.6. Corrected probabilities "correction". Added note explaining difference between piecepack/d6 and percentile dice. (Clarifying my clarification)+++ Parallelism! Anyone still confused? :) Style fix.
  • 21:57 UTC (diff) ConsensusFantasy . . . . RonHaleEvans Rollback to 2020-03-11 20:41 UTC. Version 0.6. Corrected probabilities "correction". Added note explaining difference between piecepack/d6 and percentile dice. (Clarifying my clarification)+++ Parallelism! Anyone still confused? :) Style fix.
  • 18:02 UTC (diff) ConsensusFantasy . . . . RonHaleEvans Rollback to 2020-03-11 20:41 UTC. Version 0.6. Corrected probabilities "correction". Added note explaining difference between piecepack/d6 and percentile dice. (Clarifying my clarification)+++ Parallelism! Anyone still confused? :)
  • 17:49 UTC (diff) ConsensusFantasy . . . . RonHaleEvans Rollback to 2020-03-11 20:41 UTC. Version 0.6. Corrected probabilities "correction". Added note explaining difference between piecepack/d6 and percentile dice. (Clarifying my clarification)+++
  • 17:45 UTC (diff) ConsensusFantasy . . . . RonHaleEvans Rollback to 2020-03-11 20:41 UTC. Version 0.6. Corrected probabilities "correction". Added note explaining difference between piecepack/d6 and percentile dice. (Clarifying my clarification)++
  • 16:57 UTC (diff) ConsensusFantasy . . . . RonHaleEvans Rollback to 2020-03-11 20:41 UTC. Version 0.6. Corrected probabilities "correction". Added note explaining difference between piecepack/d6 and percentile dice. (Clarifying my clarification)
  • 16:48 UTC (diff) ConsensusFantasy . . . . RonHaleEvans Rollback to 2020-03-11 20:41 UTC. Version 0.6. Corrected probabilities "correction". Added note explaining difference between piecepack/d6 and percentile dice.
  • 16:29 UTC (diff) ConsensusFantasy . . . . RonHaleEvans Rollback to 2020-03-11 20:41 UTC

2020-03-11

2020-03-09

2020-03-06

2020-03-05

2020-03-04

  • 05:51 UTC (diff) Comments on TrevorLDavisPBW . . . . TrevorLDavis Ok, I've made the requested change to the Ultima diagram. I think I've played myself in a game of Ultima and I've read the rules for a lot of the . . .
  • 05:46 UTC (diff) TrevorLDavisPBW . . . . TrevorLDavis Tweak diagram and the PPN for Ron's Ultima game. Remove 'scary' R code and PPN references.
  • 04:19 UTC (diff) Comments on TrevorLDavisPBW . . . . RonHaleEvans 1. Thanks. 2. OK, but I bet there are plenty of people who just want to play, not to GM. If they do want to GM, knowing how to create a board is not . . .
  • 04:17 UTC (diff) Comments on TrevorLDavisPBW . . . . RonHaleEvans 1. Thanks. 2. OK, but I bet there are plenty of people who just want to play, not to GM. If they do want to GM, knowing how to create a board is not . . .
  • 04:16 UTC (diff) Comments on TrevorLDavisPBW . . . . RonHaleEvans 1. Thanks. 2. OK, but I bet there are plenty of people who just want to play, not to GM. If they do want to GM, knowing how to create a board is not . . .
  • 04:14 UTC (diff) Comments on TrevorLDavisPBW . . . . RonHaleEvans 1. Thanks. 2. OK, but I bet there are plenty of people who just want to play, not to GM. If they do want to GM, knowing how to create a board is not . . .

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  • 10:11 UTC (diff) Comments on PiecepackExpansions . . . . selfthinker Interesting, when I look at the emoji characters (💰 and 🎲) on a smaller screen size I find them **easier** to read than the other characters ($ and . . .
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2020-01-05

  • 08:41 UTC (diff) Reversi . . . . TrevorLDavis Comment on possibility on reversi-friendly piecepack designs and playing full 8x8 version with a StackPack.
  • 08:36 UTC (diff) StackPack . . . . TrevorLDavis Fix links, add in Reversi Stackpack end-game diagram

2020-01-04

2020-01-03

2019-12-26

2019-12-23

2019-12-22

2019-12-21

2019-12-20

  • 07:16 UTC (diff) Checkers . . . . TrevorLDavis Add link to version of (modern) rules written by TrevorLDavis in sheet/pamphlet letter/A4 output.

2019-12-03

2019-11-22

2019-11-21

  • 20:48 UTC (diff) TrevorLDavisPBW . . . . TrevorLDavis Fix bug in Ultima starting positions. Drop animation. Convert Ultima diagram to use a Playing Cards Expansion Chess-ranked Stackpack.

2019-11-20

2019-11-17

2019-11-06

2019-10-24

  • 02:23 UTC (diff) Comments on PlayByWiki . . . . RonHaleEvans Been thinking about this. If we can conscript 😁 Jessica Eccles and the current two contest showrunners in addition to you and me, we could have a . . .

2019-10-20

2019-10-17

  • 18:41 UTC (diff) Comments on PlayByWiki . . . . TrevorLDavis I do also love the piecepack and I'm not philosophically opposed to trying to promote the piecepack some more (which I recognize is very valuable) . . .
  • 06:21 UTC (diff) Comments on PlayByWiki . . . . RonHaleEvans To clarify: I know well I'm not your boss, and I'm sorry if I'm coming across that way. We both love piecepack, I think. I'm kind of burned out on . . .
  • 06:02 UTC (diff) Comments on PlayByWiki . . . . RonHaleEvans Yes, that's exactly the point. Thanks for the link. Do you think you could bop around a little and promote the contest in various places like . . .

2019-10-16

2019-10-14

  • 20:03 UTC (diff) Comments on PlayByWiki . . . . TrevorLDavis I think you covered the low-hanging fruit for making sure piecepack fans are aware of the contest. But (assuming it follows the rules and interest . . .
  • 06:40 UTC (diff) Comments on PlayByWiki . . . . RonHaleEvans You're welcome, Trevor (Marty did most of the editing). What do you think? Should we be publicizing piecepack, the current contest, etc. in places we . . .
  • 01:42 UTC (diff) Comments on IronPiecepackDesignerContest . . . . RonHaleEvans You're welcome. Note that Starship Captains is a group for another game system, but it's shown more response so far than all the other places I . . .

2019-10-13

2019-10-12

2019-10-09

2019-10-08

2019-10-07

  • 20:55 UTC (diff) Everest . . . . TrevorLDavis Add in a 3D diagram of the board (with yetis in their starting positions).

2019-10-01

2019-09-29

2019-09-28

  • 21:05 UTC (new) Comments on PiecePackingPirates . . . . selfthinker I just played this for the first time and find the scoring confusing. I had 40 booty buried and 42 booty aboard my ship and ended the game next to . . .

2019-09-27

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2019-09-25

2019-09-24

2019-08-23

2019-08-22

2019-08-17

2019-08-16

  • 18:51 UTC (diff) Comments on RonHaleEvans . . . . TrevorLDavis {{{> I'm still reading the spec!}}} Let me know if you have any spec suggestions! Still figuring out exactly how I'd want "macros" to work (easiest . . .
  • 18:50 UTC (diff) Comments on RonHaleEvans . . . . TrevorLDavis {{{I'm still reading the spec!}}} Let me know if you have any spec suggestions! Still figuring out exactly how I'd want "macros" to work (easiest . . .
  • 07:08 UTC (diff) Comments on RonHaleEvans . . . . RonHaleEvans We went househunting today in addition to my recent jobhunting. Nevertheless, spurred on by Dan Burkey's announcements in the Facebook group, I'm . . .
  • 07:07 UTC (diff) Comments on RonHaleEvans . . . . RonHaleEvans We went househunting today in addition to my recent jobhunting. Nevertheless, spurred on by Dan Burkey's announcements in the Facebook group, I'm . . .

2019-08-15

  • 21:20 UTC (diff) PiecepackMatchsticks . . . . Dan Burkey Added section "Games which can easily be ported using piecepack matchsticks," with links to more information about Quoridor, Blockade (Cul-De-Sac), and Squadro.

2019-08-14

2019-08-08

2019-08-03

  • 00:29 UTC (diff) Comments on RonHaleEvans . . . . RonHaleEvans Pretty much perfecf! I may tweak a couple of things as time goes by, but for now I'm just going to publicize your pages. Thanks, Trevor!

2019-08-02

  • 23:31 UTC (diff) Comments on RonHaleEvans . . . . TrevorLDavis Wrote up some basic documentation and moved the 10x10 Ultima game under TrevorLDavisPBW. Let me know if I misunderstood anything about how you . . .
  • 20:03 UTC (diff) RHE 2019 10x10 Challenge . . . . TrevorLDavis Remove all content except for DeletedPage mark.
  • 20:01 UTC (new) PortablePiecepackNotation . . . . TrevorLDavis Initial PortablePiecepackNotation article with a couple of examples.
  • 19:44 UTC (new) PlayByWiki . . . . TrevorLDavis Write up a basic PlayByWiki article
  • 19:33 UTC (new) TrevorLDavisPBW . . . . TrevorLDavis Create PlayByWiki page hosted by TrevorLDavis. Move Ultima game with Ron here.
  • 19:15 UTC (diff) Comments on RonHaleEvans . . . . TrevorLDavis I'll write something up. However right now though for the immediate future the PBW interface with piecepackr will be: 1. Copy and paste the PPN . . .
  • 19:14 UTC (diff) Comments on RonHaleEvans . . . . TrevorLDavis I'll write something up. However right now though for the immediate future the PBW interface with piecepackr will be: 1. Copy and paste the PPN . . .
  • 07:04 UTC (diff) Comments on RonHaleEvans . . . . RonHaleEvans By the way, once you set everything up the way you prefer, I can announce the new feature in the front page News section, and wherever else it's . . .
  • 07:01 UTC (diff) Comments on RonHaleEvans . . . . RonHaleEvans I thought about checking JaneDoePBW, but I was so sure from past experience that I didn't bother. See what that gets me. :) OK, I'm inclined to go . . .
  • 06:16 UTC (diff) Comments on RonHaleEvans . . . . TrevorLDavis Well it seems JaneDoePBW is a WikiWord even if PBW by itself is not but I'm fine with JaneDoePlayByWiki as well.
  • 05:14 UTC (diff) Comments on RonHaleEvans . . . . RonHaleEvans "PBW" isn't a WikiWord in CamelCase so doesn't trigger the wiki routines that make it a link: PBW versus PlayByWiki. I thought about grouping per . . .
  • 04:59 UTC (diff) Comments on RonHaleEvans . . . . TrevorLDavis PBW is a little shorter to type. Normally stands for "Play By Web" but "Play By Wiki" is a subset of that so not inaccurate. The other alternative . . .
  • 03:39 UTC (diff) Comments on RonHaleEvans . . . . RonHaleEvans I considered that, but I think in many cases, the play by wiki material would overwhelm the rest of the user's personal page, both in amount and in . . .
  • 03:19 UTC (diff) Comments on RonHaleEvans . . . . TrevorLDavis That works for me. Another possibility would be to create and use a "Play By Wiki" section in one of the player's personal page (so no extra wiki . . .
  • 00:20 UTC (diff) Comments on RonHaleEvans . . . . RonHaleEvans Yes, I want to play, although I gave up on the 10x10 challenge. I'm thinking that everyone who wants one can create a play by wiki page with a name . . .

2019-08-01

2019-07-31

2019-07-30

2019-07-26

2019-07-25

  • 18:12 UTC (diff) Checkers . . . . TrevorLDavis Add comment that //technically// possible to play international checkers with a single piecepack, mention Russian and Turkish draughts as accessible popular international checker variants.
  • 18:12 UTC (diff) Checkers . . . . TrevorLDavis Add comment that //technically// possible to play international checkers with a single piecepack, mention Russian and Turkish draughts as accessible popular international checker variants.
  • 18:12 UTC (diff) Checkers . . . . TrevorLDavis Add comment that //technically// possible to play international checkers with a single piecepack, mention Russian and Turkish draughts as accessible popular international checker variants.

2019-07-20

2019-07-19

2019-07-15

  • 21:25 UTC (diff) Comments on RelicensedGames . . . . TrevorLDavis You are correct that going forward any revised versions of his games can be released just under a CC BY-SA license only (even the Public Domain case) . . .
  • 19:46 UTC (diff) Comments on Piecepackman . . . . selfthinker And you're right again. :) I should get into the habit of checking the older revisions of the pages. Dan Burkey did indeed add the license himself.
  • 19:42 UTC (diff) Comments on RelicensedGames . . . . selfthinker I'm pretty sure you can re-license most things without needing to dual license. I think you are right for anything in the Public Domain (because . . .
  • 17:34 UTC (diff) Comments on Piecepackman . . . . TrevorLDavis I think it likely Dan Burkey himself initially created the Piecepackman article including license info when submitting the game to the latest . . .
  • 16:54 UTC (diff) Comments on RelicensedGames . . . . TrevorLDavis Technically Ron can't retroactively take away the public domain (and GFDL) license grants on his old rulesets (although he can release future . . .

2019-07-14

2019-07-13

  • 23:28 UTC (new) Comments on Skyscrapers . . . . selfthinker Just for the record, there is a typo in the PDF. It says it's for "2 players" but that should obviously be "1 player". Otherwise the game could not . . .
  • 22:52 UTC (diff) Comments on AlienCity . . . . selfthinker Ah, that's good to know, thanks. It's better to be careful with licenses and try to find the definite source.
  • 21:41 UTC (diff) Comments on Pisi . . . . selfthinker I just checked the revisions of the page and found you are right. It was Roger himself indeed.
  • 21:24 UTC (diff) Comments on Adultery . . . . selfthinker Actually, ignore this comment. I found a couple of similar instances for other games where the playing time differed. But I've started to ignore it . . .
  • 21:18 UTC (diff) Comments on Iceberg . . . . TrevorLDavis I think the author was thinking it is easiest to divide 24 coins organized into 4 suits either by 2 groupings (i.e. light and dark suits) for two . . .
  • 21:06 UTC (diff) Comments on Pisi . . . . TrevorLDavis I think it likely Roger_Meertens himself added the wiki license notes to the games he adapted to the piecepack.
  • 20:15 UTC (diff) Comments on InterstellarConquest . . . . Ron Hale-Evans This game is based on Cosmic Encounter, which is almost unplayable with only two players. However, unless there's a good reason, I would always . . .
  • 20:09 UTC (diff) Comments on AlienCity . . . . Ron Hale-Evans selfthinker: See version 1.2 of the rules: http://www.piecepack.org/rules/AlienCity.pdf
  • 19:53 UTC (diff) Comments on AlienCity . . . . selfthinker The rules don't contain any license information. Where is the custom license text coming from?
  • 17:34 UTC (diff) Sheep . . . . selfthinker Added another link to the rules (which I've uploaded to BGG)
  • 16:54 UTC (new) Comments on InterstellarConquest . . . . selfthinker The rules say "2-8" players, this page says "3-8" players. Which one is correct?
  • 16:52 UTC (new) Comments on Iceberg . . . . selfthinker The rules say "2 or 4" players, this page says "2 - 4" players. Which one is correct?
  • 16:25 UTC (diff) TAG . . . . selfthinker This game is not under a custom license but the GNU FDL.
  • 15:54 UTC (diff) Comments on Pisi . . . . selfthinker There is no mention of any license in the rules. How do we know this is licensed under the GNU FDL?
  • 15:49 UTC (diff) Comments on Piecepackman . . . . selfthinker Neither the PDF nor the Google Doc mention any license. How do we know this is licensed under CC BY-SA?
  • 15:43 UTC (diff) PiecepackKlondike . . . . selfthinker Added custom license
  • 15:22 UTC (diff) PawnsCrossing . . . . selfthinker Changed license from Public Domain to custom license. I don't think this game can be in the Public Domain when there is a restriction on the license ("the authors are credited when it is copied"). That is more the equivalent of CC BY.
  • 15:13 UTC (new) Comments on New City . . . . selfthinker This page says the playing length is 60-90 minutes but the rules say 30-40 minutes. That's quite a big difference. Which one is more correct?
  • 15:12 UTC (diff) New City . . . . selfthinker Changed player amount to what it says in the PDF: "2 or 4". I couldn't find a 3-player variant anywhere.
  • 14:56 UTC (diff) MartianTreasureHunt . . . . selfthinker Changed player amount as rules say "2 or 4".
  • 14:51 UTC (new) Comments on CultureWars . . . . selfthinker The PDF doesn't mention any license. How do we know this is in the Public Domain?
  • 14:34 UTC (new) Comments on Incorporated . . . . selfthinker The game rules say 3-4 players and 30 minutes. This page as well as the game's page on BGG say 2-4 players and 20 minutes. I guess the minutes don't . . .
  • 14:21 UTC (diff) GlobalWarming . . . . selfthinker Changed number of players from "2-4" to "2 or 4" as there don't seem to be any variant for 3 players.
  • 14:17 UTC (diff) Glob . . . . selfthinker Corrected the license from CC BY-NC-ND to CC BY-NC-SA. (That's what it says in the PDF and on BGG.)
  • 14:12 UTC (diff) FourBlindMice . . . . selfthinker Changed license from Public Domain to custom license. I don't think this game can be in the Public Domain when there is a restriction on the license ("so long as you credit both the adaptation author and the original concept designer"). That is more the equivalent of CC BY.
  • 13:24 UTC (new) Comments on Adultery . . . . selfthinker Just a minor thing, the rules say the length is 15-30 minutes, this page says it's 20 minutes. Those two lengths are close enough so it's unlikely to . . .

2019-07-12

2019-07-11

  • 22:56 UTC (diff) Sheep . . . . selfthinker Fixed dead links to rules. These rules seem to have been lost for a couple of years now. I have found them in the compilation of games on BGG and extracted them.

2019-07-03

  • 03:01 UTC (diff) piecepackr . . . . TrevorLDavis Remove warning that piecepackr is "bleeding edge" and add links to more information.

2019-07-01

2019-06-28

  • 08:48 UTC (diff) Comments on Ron Hale-Evans . . . . selfthinker Funny, I'm currently also creating a spreadsheet with all the games. But I do it manually. Trevor, be aware that the data in the tables is not . . .

2019-06-27

2019-06-26

  • 20:39 UTC (diff) Comments on Ron Hale-Evans . . . . TrevorLDavis {{{> Just please don't hit the server too hard.}}} I assume something like one request per second would be fairly conservative (especially if . . .

2019-06-25

  • 15:14 UTC (diff) Comments on Ron Hale-Evans . . . . Ron Hale-Evans Not at all, Trevor. I think that would be great. Just please don't hit the server too hard. Other projects that might be nice include writing a . . .
  • 06:16 UTC (diff) Comments on Ron Hale-Evans . . . . TrevorLDavis ludism.org (and the ppwiki) don't seem to have any kind of robots.txt file. Would you mind (in the future when I have the bandwidth to write them) . . .

2019-06-24

2019-06-23

2019-06-22

2019-06-21

2019-06-13

2019-06-12

2019-06-11

  • 22:56 UTC (diff) PiecepackArt . . . . TrevorLDavis Add link to Andrea Longhi's PiecepackAdventCalendar making-of video
  • 18:28 UTC (diff) Comments on TrevorLDavis . . . . TrevorLDavis Inspired by the oblique projection in the Fuji-San academic paper I've added some basic oblique projection support to piecepackr
  • 17:55 UTC (diff) Comments on TrevorLDavis . . . . TrevorLDavis {{{you could also do checkers-kings-style promotionn ... This would be harder to make 2D piecepackr diagrams for than 90-degree rotation promotions . . .

2019-06-07

2019-05-27

2019-05-26

2019-05-23

2019-05-11

2019-04-27

  • 16:46 UTC (diff) Comments on Proximity . . . . Ottia Of course you can - writing it in number made the visualisation faster for me (particularly with older pieces)n, but nothing is set in stone...

2019-04-25

2019-04-24

2019-04-21

2019-04-20

2019-04-09

  • 18:14 UTC (diff) Tablut . . . . TrevorLDavis Add Tablut page with starting diagram and links to external rules.
  • 18:11 UTC (new) Tablut . . . . TrevorLDavis Add Tablut page with starting diagram and links to external rules.

2019-04-06

  • 05:04 UTC (diff) Mazegarden . . . . Dan Burkey Suggestion for better ergonomics: use suit instead of value to determine movement.

2019-02-25

2019-01-24

  • 22:35 UTC (diff) Comments on SandBox . . . . RonHaleEvans Hey, 15ad41f82bd5fe1c031cbea344d21c5b! Are you wondering if the design of the wiki can be better? I agree with you! Take a look at read-only . . .

2019-01-21

2019-01-15

2019-01-05

2019-01-04

2019-01-03

  • 21:08 UTC (diff) HomePage . . . . RonHaleEvans Streamlining + news == 3 Jan 2019 == With the addition of the games from 2018's Where No One Has Gamed Before contest, the BigBoard now lists **215** piecepack games with rulesets ready to download and play!
  • 20:59 UTC (diff) OldNews . . . . RonHaleEvans
  • 20:57 UTC (diff) HomePage . . . . RonHaleEvans
  • 20:51 UTC (diff) BigBoard . . . . RonHaleEvans Redirect to the Games list, since the Piecepack Wiki now has many, many more games than the former Big Board at Piecepack.org
  • 20:51 UTC (diff) BigBoard . . . . RonHaleEvans Redirect to the Games list, since the Piecepack Wiki now has many, many more games than the former Big Board at Piecepack.org
  • 05:52 UTC (diff) Backgammon . . . . TrevorLDavis Add backgammon starting diagram

2019-01-02

2018-12-30

2018-12-29

2018-12-26

  • 00:29 UTC (diff) Comments on PiecepackAdventCalendar . . . . Ottia Don't worry! I'm grateful that you write on FB, BGG and Twitter (I did not know, at the moment I am not in any social network or using BGG a lot). . . .

2018-12-24

2018-12-23

2018-12-22

2018-12-21

2018-12-20

2018-12-19

2018-12-18

2018-12-17

2018-12-16

2018-12-15

2018-12-14

2018-12-13

2018-12-12

2018-12-11

2018-12-10

2018-12-09

2018-12-08

2018-12-07

2018-12-06

2018-12-05

2018-12-04

2018-12-03

2018-12-02

2018-12-01

  • 20:41 UTC (new) LudicAdventCalendar . . . . RonHaleEvans #REDIRECT PiecepackAdventCalendar
  • 20:40 UTC (diff) Evade . . . . RonHaleEvans cleaned up a bit
  • 20:27 UTC (diff) Evade . . . . RonHaleEvans cleaned up a bit
  • 20:14 UTC (new) PiecepackAdventCalendar . . . . RonHaleEvans The Italian gaming website //Giochi sul nostro tavolo// (Games on Our Table) is creating a . . .
  • 20:11 UTC (diff) HomePage . . . . RonHaleEvans The Italian gaming website //Giochi sul nostro tavolo// (Games on Our Table) is creating a [piecepack Advent calendar for 2018]. They show their readers how to make their own piecepacks, and then behind each window of the online calendar, they place a free piecepack game. (In 2017, they made a similar calendar for Decktet.) Google Translate functionality is built into the website. See PiecepackAdventCalendar for English summaries of each day.
  • 09:02 UTC (diff) HomePage . . . . RonHaleEvans

2018-11-22

2018-11-18

2018-11-17

2018-11-15

2018-11-14

  • 22:19 UTC (diff) PiecepackPyramids . . . . TrevorLDavis Update Pyramid download link from Yahoo groups to BoardGameGeek
  • 21:04 UTC (diff) HomePage . . . . RonHaleEvans == 14 November 2018 == According to Dan Burkey, "Chris [Goodwin] and I are planning to co-host the next contest, to be announced in early 2019." Chris and Dan were the first-place winners of the Where No One Has Gamed Before contest in October 2018.

2018-11-13

2018-11-12

2018-11-11

2018-11-10

2018-11-06

2018-11-04

2018-11-03

2018-11-02

  • 22:09 UTC (diff) Comments on StackPack . . . . RonHaleEvans Yeah... 🤔 I prefer to look at all the dimensions separately. If you remove the Packtet, all the dimensions are close to one another in size, and you . . .
  • 17:41 UTC (diff) Comments on StackPack . . . . TrevorLDavis > The suits dimension is an order of magnitude bigger than any other dimension. It has more values (15) than the other three dimensions put . . .
  • 17:41 UTC (diff) Comments on StackPack . . . . TrevorLDavis > The suits dimension is an order of magnitude bigger than any other dimension. It has more values (15) than the other three dimensions put . . .
  • 03:46 UTC (diff) Comments on piecepackr . . . . TrevorLDavis {{{> I recommend going with solid and hollow colored suit icons for really unambiguous grouping.}}} That is a good (and easy to implement) . . .
  • 00:44 UTC (diff) Comments on piecepackr . . . . RonHaleEvans I have an easy request. Please graphically distinguish between groups in DualPiecepacks better. When we were testing DualPiecepacksPoker with a . . .

2018-11-01

2018-10-30

  • 22:28 UTC (diff) Comments on StackPack . . . . RonHaleEvans A DualStackPacktet probably optimizes piece variety without being too large or heavy, as a DualFracStackPacktet almost certainly is. You get two . . .

2018-10-29

  • 19:28 UTC (diff) PiecePack . . . . TrevorLDavis Instead of telling user to re-direct to AboutPiecepack actually re-direct users to AboutPiecepack
  • 19:26 UTC (diff) Comments on StackPack . . . . TrevorLDavis {{{ However, why stop there? A five-level piecepack could use numeric exponents like -2, -1, 0, +1, +2, and so on. }}} I'm picturing you using . . .
  • 16:23 UTC (new) DualFracStackPacktet . . . . RonHaleEvans Packtet = 15 suits FracStackPack = 3 stacked piecepacks DualPiecepacks = extra dimension with 2 values 15 x 3 x 2 = 90 (base multiplier) . . .
  • 14:38 UTC (diff) Comments on StackPack . . . . RonHaleEvans The thing I like about StackPack, Packtet, and DualPiecepacks is that they are all strict supersets of the standard piecepack -- they expand it . . .
  • 05:52 UTC (diff) Comments on StackPack . . . . RonHaleEvans Yeah, I was going to suggest something like SubPack / MainPack / SuperPack, or maybe ZeroPack, Pack, or plain old PiecePack for the middle piecepack. . . .
  • 03:41 UTC (diff) Comments on StackPack . . . . TrevorLDavis SuperDuperPack is fun but if we were to take it seriously (although I personally don't really want to DIY make the really small or really big game . . .
  • 00:02 UTC (diff) Comments on StackPack . . . . RonHaleEvans """ One could have three piecepacks sized such that the smallest tile fits within a quarter of the medium tile which in turn fits within a quarter . . .

2018-10-28

2018-10-26

2018-10-25

  • 19:59 UTC (diff) Comments on piecepackr . . . . TrevorLDavis Not a high priority but I'm thinking about possibly letting users [https://github.com/trevorld/piecepackr/issues/89 specify the drawing function used . . .
  • 18:50 UTC (diff) GenericAbstracts . . . . TrevorLDavis Add possible "Towers" abstracts playable with a piecepack to the comments.
  • 04:25 UTC (diff) Comments on piecepackr . . . . RonHaleEvans Check out the new kind of piecepack tile at http://www.ludism.org/ppwiki/Comments_on_Packtet -- can piecepackr make them without too much retooling?
  • 04:19 UTC (diff) Comments on Packtet . . . . RonHaleEvans That's cool. I'm looking forward to it. I hope you have samples of 1, 2, 3, and 4 suits. I wonder if it would be easy enough for piecepackr to . . .
  • 02:54 UTC (diff) Comments on Packtet . . . . Dan Burkey Yes-it's a tile design that could bring more color to the tile. For example in a standard arms tile all the quadrilateral rays would be blue (which . . .
  • 01:48 UTC (diff) Comments on Packtet . . . . RonHaleEvans That's intriguing, Dan, but I don't fully understand what you're doing. Is your template for an alternative representation of a packtet tile? 12 is a . . .

2018-10-24

  • 23:33 UTC (diff) Comments on Packtet . . . . Dan Burkey I was looking at the Packtet design, and thinking about ways to visually parse the many interesting combinations that could come from the cards. I . . .

2018-10-23

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