Kingmaker
A '''kingmaker''' is a player in a multiplayer game who cannot win, but can choose which of two or more . . . of a third party. The tendency to give rise to a kingmaker is therefore considered a hallmark of bad . . . information.) * ''Manhattan'' is said to have a kingmaker problem. ([http://www.gamereport.com/tgr9/manhattan.html . . . ---- ''Kingmaker'' is also a game published by Avalon Hill. . . .
2K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
OpportunityToWin
In some games, players start out with a unique situation, which may not be properly balanced with the . . . the end of the game. === Corollaries === * No ["Kingmaker"] * NoEarlyElimination ---- CategoryGoodIdea . . .
2K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
Wolfgang 20Kramer
Wolfgang Kramer lists these game design principles: * ["Originality"] * ["Replayability"] * ["Surprise"] . . . some opportunity for all players at end. * No ["Kingmaker"] * NoEarlyElimination * No long waiting . . .
1K - last updated 2009-06-01 02:22 UTC by 192.168.1.1
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