AntiPattern
= Game Design Antipatterns = It can't just be a flaw in a game to be an antipattern; it has to be something . . . in advance. I suggest it be re-considered. PunishmentAntipattern RealWorldTerrainAntipattern UndifferentiatedTerrainAntipattern . . .
2K - last updated 2009-06-01 02:20 UTC by 192.168.1.1
PunishmentAntipattern
= Punishment Antipattern = Problem: Player is able to finish the game too quickly, or they are not discovering . . .
6K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
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