2019-01-18 |
| | 20:05 UTC Revision 22 . . . . RonHaleEvans |
2019-01-16 |
| | 20:35 UTC Revision 21 . . . . RonHaleEvans – Karl, so we've identified a formation of pieces for either player that could be useful or less than worthless depending on circumstances and how the . . . |
| | 14:47 UTC Revision 20 . . . . Karl – Relinquishing control of the giant stack (and worse, distributing it across the board) would be a huge sacrifice, but if it were well positioned, it . . . |
| | 05:43 UTC Revision 19 . . . . RonHaleEvans – Karl, I'm not sure I follow. My capstone may have had reach, but only at the cost of releasing all that potential energy underneath. Are you . . . |
| | 04:38 UTC Revision 18 . . . . RonHaleEvans – What do you think about this as either a topical or perennial interjection? //Great galloping molasses!// |
| | 01:27 UTC Revision 17 . . . . Marty – So given the info here, we can determine just how slow molasses in January is. And in sufficient quantities, not that slow at all! In fact, lethally . . . |
2019-01-15 |
| | 23:05 UTC Revision 16 . . . . Karl – Nice write-up of our Tak game, Ron. One detail that I found interesting is that earlier in the game, I had a largish stack similar to your large one . . . |
2019-01-11 |
| | 03:52 UTC Revision 15 . . . . RonHaleEvans |
2019-01-10 |
| | 01:50 UTC Revision 14 . . . . RonHaleEvans – You should try the Solo System! That's how I first got to play Tak. The original is linked from ScoreBoard, and I converted/created a percentile . . . |
| | 01:20 UTC Revision 13 . . . . MichaelFrink – Interesting. I got a Tak set about 8 months ago, but sadly haven't been able to play it yet. |
2019-01-06 |
| | 18:23 UTC Revision 12 . . . . RonHaleEvans – OK. Break a leg, Trevor! |
| | 11:08 UTC Revision 11 . . . . TrevorLDavis – I'll share details later when I'm not in the middle of PhD defense madness -- maybe via an R 'vignette'. |
| | 02:08 UTC Revision 10 . . . . RonHaleEvans – Fantastic! Don't let me or anyone else naysay. Can you share details at this point, maybe on the Piecepack Wiki? |
| | 01:21 UTC Revision 9 . . . . TrevorLDavis – Too late! I think I've already invented a new, non-standard general human-readable piecepack game notation very loosely based on PGN that could . . . |
2019-01-05 |
| | 21:43 UTC Revision 8 . . . . RonHaleEvans – I'm psyched by this ferment! However, let's not invent new, non-standard notations. For example, SuperDuperGames already uses a PGN for Alien City. . . . |
| | 19:47 UTC Revision 7 . . . . TrevorLDavis – * The moves in Alien City should also be cleanly expressible by establishing a grid and using "fairy" chess notation (using the "drop" notation used . . . |
| | 16:48 UTC Revision 6 . . . . RonHaleEvans – Rereading the [rules to Piecepack Cooking], it seems they could really benefit from . . . |
| | 16:40 UTC Revision 5 . . . . RonHaleEvans – Trevor, the experiment you suggest could be really fun and would be a good test of [piecepackr]. Actually, . . . |
| | 10:46 UTC Revision 4 . . . . TrevorLDavis – I'm probably an easily crushed newb for most of these games and won't have any spare bandwidth for the first few months of this year but I could . . . |
| | 01:43 UTC Revision 3 . . . . 7015 – Sorry, it was me! Spiny Mel! |
2019-01-02 |
| | 05:39 UTC Revision 2 . . . . RonHaleEvans – Well, those are some overwhelming gearwheels, all right: a functioning replica of the Antikythera Mechanism made from LEGO. Pretty cool! What . . . |