History of Comments on Kilodeck

2020-02-03
07:59 UTC Revision 6 . . . . RonHaleEvansI do see how Unicode could be useful for compactly representing graphics for full-sized cards. I was imagining its use for playing Kilodeck games in . . .
07:02 UTC Revision 5 . . . . RonHaleEvansSorry, I just saw your post about an hour ago, and it's approaching bedtime on a Sunday night. I'll have to be brief. """ Unicode itself doesn't . . .
2020-02-02
22:40 UTC Revision 4 . . . . TrevorLDavis{{{> But can you really represent background colors in (some version or other) of Unicode?}}} Unicode itself doesn't usually allow one to . . .
00:26 UTC Revision 3 . . . . RonHaleEvansTo clarify, I'm not demanding that you bend your time, effort, and talents toward doing Kilodeck stuff with piecepackr, but I would certainly be . . .
2020-02-01
23:29 UTC Revision 2 . . . . RonHaleEvansWhat an awesome comment. Thanks again for writing, Trevor. For your information, the Kilodeck is now part of my work in progress [[Parallel . . .
2020-01-23
19:31 UTC Revision 1 . . . . TrevorLDavisJust for fun I've brainstormed some alternate 2^10 deck schemes (not sure if I should properly call them a "Kilodeck" but they do have a 2^10 . . .