PreservingGameState
We need guidelines for preserving face-to-face game state between sessions. John Braley suggests [[http://en.wikipedia.org/wiki/Forsyth-Edwards_Notation|Forsyth-Edwards . . .
2K - last updated 2010-04-18 07:56 UTC by RonHaleEvans
WhatNeedsWork
Here are some lists of ideas, less than 100% baked, where you can make your mark on GameFrame. This is . . . PossiblePowers * PossibleFrames * ExpansionKit * PreservingGameState . . .
1K - last updated 2010-04-18 18:13 UTC by RonHaleEvans
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