Comments on SteampunkPiecepack

# 4 Comments. # Very cool. If you took the svg images and built a custom font (using a tool like font-forge and/or fontcustom) you could use my program to build some prototypes...

-- TrevorLDavis 2018-04-15 07:11 UTC

Thanks. I was wondering about that...

-- RonHaleEvans 2018-04-15 07:20 UTC

I don't think I want to take the time to implement this since I suspect people wouldn't want to take the extra time needed to cut them out but with an extra 40 lines of code or so one could add a new 'cog_circle' and 'cog_rect' shape options to the program which would make the coins and/or tiles more "cog"-like for an extra steampunky look.

NB. The program uses Cairo which uses fontconfig to select fonts which picks what it thinks is the 'best' font and sometimes it annoyingly decides the font to use for a particular symbol is not the one you asked it to use (i.e. it has happened to me but since the decks still look nice with the font it chooses I decided at some point not to waste anymore time banging my head on messing around with fontconfig configuration files trying to override fontconfig). Although you'll probably be fine wherever you assign the code points only way to guarantee your symbols will be dispatched would be to assign them to code points in the Unicode "Private Use Area" that aren't used by any other font on your system (at which point I think you wouldn't even need to specify your font in your configuration file).

-- TrevorLDavis 2018-04-15 21:09 UTC

I updated the FAQ with some additional notes on Fonts:

-- TrevorLDavis 2018-04-15 21:59 UTC

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