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HumanHarvest

Human Harvest

Players 2-4
Length 15-45 minutes
Equipment Required standard piecepack, coins
Designer ToddKrause?
Version 0.4
Version Date2006-11-15
License unknown

Description

In the year 2348 an automated manufacturing plant goes haywire due to a computer virus and the central computer systems develop artificial intellegence. By 2364, humanity is in a struggle to survive against human/machine cyborgs searching the wastelands looking for "spare meat". Massive war machines have devastated much of the Earth and many of the rogue manufacturing plants have been destroyed by the people of Earth. Now is the time for the last effort by the machines to rise up and defeat their human aggressors.

In Human Harvest, players control cyborgs gathering humans to change into new cyborgs in the Cyborg Factory. The winning player must collect enough humans to create 6 new cyborgs while evading militia units bent on machine destruction.

An entry in the GoodPortsmanship contest. Based on the game Atta Ants.

Rules

http://www.ludism.org/attachments/ppwiki/HumanHarvest.pdf


CategoryGame CategoryPortedGame CategoryNonPiecepackDotOrg