If the player does not understand the rules, the goal of the game, or the currently available means to that goal, he may feel lost or confused, and will not enjoy the game.

The name and inspiration for this rule come from Better_By_Design?, March 2002.

In order to follow a goal, the player must understand the rules of the game. (SimpleAsPossible) In order to formulate a goal (Intention), the player must have an even better understanding of them.

In order for the short term goals to be truly clear, there must be some relation to the final goal. If the short term 'goal' seems meaningless, it's purpose will not be clear. Similarly, in order to formulate and choose between possible goals, it must be clear how each advances the final goal of the game.


Therefore, provide the player with a clear, CompellingGoal at every stage of the game.