The actions of a game that represent Interactivity between players. Freely reciprocal player actions that are able to change other players' representative state, values or abilities in a way that is meaningful to the game.

Some games amount to a bunch of people playing OnePlayerGames in parallel. Usually when this happens, they would be better off choosing a good one player game (or even different ones) and just playing that together.

Games with little or no player interaction usually aren't much fun. Many people get together to play games because they want to interact with other people. If the game doesn't provide this, they will find one that does.

Greg_Aleknevicus? writing in The_Games_Journal? discussed this issue at length:


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