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Changed:
< Perhaps the best way to learn about the GBG is to look over our directory of '''PlayableVariant``s.'''
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> Perhaps the best way to learn about the GBG is to look over our directory of PlayableVariants.
Changed:
< 1. ["Analogy"] -- (relate ideas by likeness)
< 2. ["Connection"] -- (connect ideas)
< 3. ["Contemplation"] -- (contemplate ideas)
< 4. ["Formalism"] -- (rules of play)
< 5. ["Iconicity"] -- (compress ideas)
< 6. ["Objectivation"] -- (or depth, permanance, syncrotism)
< For more on these basic ideas, read '''PillarsOfTheGbg'''.
to
> # ["Analogy"] -- (relate ideas by likeness)
> # ["Connection"] -- (connect ideas)
> # ["Contemplation"] -- (contemplate ideas)
> # ["Formalism"] -- (rules of play)
> # ["Iconicity"] -- (compress ideas)
> # ["Objectivation"] -- (or depth, permanance, syncrotism)
> For more on these basic ideas, read PillarsOfTheGbg.
Changed:
< The Glass Bead Game was originally a completely fictional artform described by ["Hermann Hesse"]. He wrote [self/TheNovel a book, with the same name,] where he described it.
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> The Glass Bead Game was originally a completely fictional artform described by ["Hermann Hesse"]. He wrote [[TheNovel|a book, with the same name]], where he described it.
Deleted:
< == current status ==
Changed:
< We disagree. We work to make real versions of the game. At the very least, PlayableVariant``s.
< For discussion, see GbgTalk.
to
> We disagree. We work to make real versions of the game. At the very least, PlayableVariants.
> See also GbgTalk.
The Glass Bead Game ("GBG") is a kind of artform invented by Hermann_Hesse?.
Perhaps the best way to learn about the GBG is to look over our directory of PlayableVariants.
In short, the basic ideas are:
For more on these basic ideas, read PillarsOfTheGbg.
The Glass Bead Game was originally a completely fictional artform described by Hermann_Hesse?. He wrote a book, with the same name, where he described it.
Some people think the Glass Bead Game is an unattainable ideal that could only exist in fiction, and that could never exist in the "real world".
We disagree. We work to make real versions of the game. At the very least, PlayableVariants.
See also GbgTalk.