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Re: Future Contest Themes



Hi, Mike

Great coverage of potential thematic categories... I ended up 
choosing one that sort of fits #3, but really is in a type you didn't 
mention - number of players.  It seems like games are often 
subdivided into solitaire, 2-player and multiplayer, as well as 
partnership games.

Phillip

> So, some fairly obvious categories are,
> 
> 1) Mechanic
> 
> 2) Subject
> 
> 3) Type
> 
> 4) Bits
> 
> Other categories I can think of that we have not yet seen are,
> 
> 5) Time (a requirement involving game or turn length)
> 
> 6) Dexterity (requiring physical skill such as balancing or 
flicking)
> 
> 7) Cooperative (players compete against the game, not each 
other)
>