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Re: Rules question on Piece Packing Pirates



--- In piecepack@yahoogroups.com, "Mike Schoessow"
<mikeschoessow@c...> wrote:
> Here's a rules question for
> Clark concerning Piece Packing
> Pirates. [...] In the section
> on calculating booty, the rules
> point out, "note, even if you
> win, the net booty could be
> negative". This seems to imply
> that after winning a sea battle,
> your booty could actually go
> down. Is this the case?

Yes, this is the case. You still have to pay your crew for fighting,
even if the ship you captured wasn't very rich or if the battle was so
one-sided that there wasn't much booty to salvage.

> If yes, what if you aren't
> carrying any booty? Do you then
> incur a negative total for your
> booty on board?

No. None of the tracked values, including booty, may fall below zero.
If you don't have any booty and don't gain any in the fight, your crew
understands why you can't pay them right now.

> On a similar subject Clark, have
> you considered the possibility
> of working up a multi-player
> version of the game (possibly
> utilizing two piecepacks for a
> bigger map) in which pirates may
> also attack each other, and
> perhaps in which booty burial
> locations (and the locations of
> other pirates if possible) are
> kept secret? It seems to me that
> Piece Packing Pirates and Matrix
> (which I posted about earlier),
> are the two games from the
> competition where this seems like
> it may work well. You might end up
> with a nice, full-size German-style
> board game :-)

I have thought about this, but I haven't had time to do anything about
it. So, in the interest of furthering the open source cause, I hereby
leave the development of a multi-player version of Piece Packing
Pirates up to the piecepack community at-large. I'd love to be a part
of its development, but anyone and everyone is free to contribute.
Would anyone like to volunteer to coordinate the development efforts?

Clark