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Re: [piecepack] Intro and a Session Report (very long)



Hi Susan,

   Thanks for the reviews. I would love to see more of these from other members of the group as well (although I can't complain much since I haven't posted too many myself lately). If you play other piecepack games and wouldn't mind posting your honest impressions, that would be much appreciated!

-Mike
  ----- Original Message ----- 
  From: Susan Rozmiarek 
  To: piecepack@yahoogroups.com 
  Sent: Friday, January 30, 2004 6:54 PM
  Subject: [piecepack] Intro and a Session Report (very long)



  Hi everyone,

  I've been lurking on this forum for a while now and enjoying the
  conversations, but I think this is my first post.  A few of you may
  recognize me from the Spielfrieks and Nigglybits yahoo groups.

  I'm a fan of a few Icehouse games, which led me to the Piecepack
  system.  So far, I haven't had any inclination to design games, but I
  sure like to play them.  I've read a lot of rules to Piecepack games,
  but I finally got around to creating a set and playing a few of them.
  I wrote a session report in my blog and included a few pictures:

  http://www.rozmiarek.info/games/index.html

  Here is just the text:

  All the recent activity on the Piecepack Yahoo group following the
  results of the latest contest, Solitary Confinement, compelled me to
  finally finish throwing together my own homemade Piecepack.  It's
  nothing fancy.  I simply downloaded the graphics from the Piecepack
  website and printed them out on Avery sticker sheets.  I then stuck
  them on wooden discs from Hobby Lobby and squares cut from some scrap
  1/4" plywood.  Voila!  Instant access to a hundred games.  I really
  would like to make a nicer set.  As Ed pointed out, given the amount
  of time and dollars spent on just this quick and dirty set, wouldn't
  it just be easier to buy a nice commercial one?  He's right, of
  course.  I guess it is just the satisfaction of creating one yourself.

  I first tried out a few of the solitaire games available, while
  waiting for dinner to cook:

  PieceGaps:  A nice little puzzle game by Chris Brooks that is based on
  a solitaire card game, Gaps, which I've never played.  This turned out
  to be much harder than it looks.  I nearly won on my first try, but
  then couldn't even come close.  I can see that there are some definite
  strategies involved which I am still trying to figure out.  

  Fujisan: Next I tried this game by James Kyle, simply because the
  staircase looked neat.  Another puzzle game, but quite a bit easier.
  I won the basic game every time, but it was a enjoyable figuring it
  out.  I then tried the variant a few times and was unable to win.

  Tula:  Finally, I tried this older game from James Kyle.  It reminded
  me a bit of card solitaire games like Pyramid, where being able to win
  simply depends on how the cards fall.  There is only a very little
  skill involved, but was a fun exercise.  I only won one of the half
  dozen games I played.

  I enjoyed all three of these games and am looking forward to trying
  out some more, especially the contest winner, Piece Packing Pirates.
  The rules to that one looked a little too long and involved for the
  time I had.

  Froggy Bottom: After dinner, Ed and I played this two-player game by
  Clay Blankenship.  It's a race game between frogs trying to visit
  their lily pads and get back home.  It is another puzzle-type game,
  where you try to set things up for clever moves that allow your frogs
  to cover more distance in a turn.  Ed wondered if it was a little too
  easy and wants to try using only one neutral color instead of two.  I
  won, but barely.  This game had some really good ideas and was better
  than many published games I've played.



  -- 

  Susan Rozmiarek
  http://www.rozmiarek.info


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