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Re: Good Portsmanship entries



For easier reference, information on all 13 entries (including
Jorge's) can be found here:

http://www.ludism.org/ppwiki/GoodPortsmanship

Ron, Port Authority

On 12/5/06, Ron Hale-Evans <rwhe@...> wrote:
To the best of my knowledge, we had 12 entries (10 competing and two
noncompeting). Apologies if I'm misstating something below and you
know better. Mention it to Mer at piecepack7@... and it will get
sorted out eventually.

Competing entries (alphabetical order):
----------------------------------------------------
The Colonists of Natick - based on The Settlers of Catan Card Game
<http://www.boardgamegeek.com/game/278>

Globular Cluster - based on Tikal
<http://www.boardgamegeek.com/game/54>

Human Harvest - based on Atta Ants and Expansions
<http://www.boardgamegeek.com/game/8128>

Piecepack Croquet - based on Croquet
<http://en.wikipedia.org/wiki/Croquet>

Pub sCrawl - based on Senet
<http://www.boardgamegeek.com/game/2399>

Shopping Mall - based on MarraCash
<http://www.boardgamegeek.com/game/16>

Sonic Bio-Mutants in Space! - based on Holiday
<http://www.boardgamegeek.com/game/512>

Take Off, Eh! - based on El Grande
<http://www.boardgamegeek.com/game/93>

Temple of Gold - based on Goldland
<http://www.boardgamegeek.com/game/3139>

The Wandering Merchant - based on Merchants of Venus
<http://www.boardgamegeek.com/game/230>

Looks like a lot of people chose old-timey classics to port -- check
out how low some of the BoardGameGeek item numbers are above.

Noncompeting entries (alphabetical order):
----------------------------------------------------
Sheep, by Pete Jones - based on Glik
<http://www.boardgamegeek.com/game/24230>
<http://www.ludism.org/ppwiki/Sheep>

Tile 13, by Ron Hale-Evans - based on the public piecepack game design
competitions
<http://www.ludism.org/ppwiki/Competitions>

Sheep was an entry in the Mesomorph Games contest, and since it was a
port of Glik, Pete Jones submitted it as a noncompeting entry in this
contest. The URL for his game is above. As for my game, Tile 13, I'll
have it ready as soon as I do some data entry from the last playtest;
could be as soon as tonight. (It's not a port of Tom Wham's File 13,
but since it's about game design, the title is an homage.)

Peace/pax be unto you all, and good luck!

Ron

--
    Ron Hale-Evans ... rwhe@... ... http://ron.ludism.org/
Mind Performance Hacks book: http://www.oreilly.com/catalog/mindperfhks/
           Center for Ludic Synergy: http://www.ludism.org/
(revilous life proving aye the death of ronaldses when winpower wine has
                   bucked the kick on poor won man)



--
   Ron Hale-Evans ... rwhe@... ... http://ron.ludism.org/
Mind Performance Hacks book: http://www.oreilly.com/catalog/mindperfhks/
	   Center for Ludic Synergy: http://www.ludism.org/
(revilous life proving aye the death of ronaldses when winpower wine has
		   bucked the kick on poor won man)