Players | 1-99 |
Length | 30-60 minutes |
Equipment Required | single standard piecepack, 1 min timer |
Designer | TimFarley |
Version | 1.0 |
Version Date | 2004-02 |
License | custom license: This game is placed in 'Public Domain'. You may redistribute this game freely, so long as you credit both the adaptation author and the original concept designer. |
A multi-player puzzle of mice trying to locate the right type of cheese. Based on the game Ricochet Robot by Alex Randolph.
I played the game with myself. The rules fail to mention what happens when a mice moves towards the edge of the board. Is the edge of the board an obstacle also?
I found that counting moves AND turns was confusing. When I get to play with someone I think I'll just count moves. Also, I noticed it is going to be really cumbersome to undo some failed demonstration, specially if it involves returning various robots to their original places in the board. So I suggest that the player describes in detail the actions to the others, and get the others approval before touching the board.