TribesOfTheFourSeasons

Tribes of the Four Seasons

Players 2-4
Length 30-60 minutes
Equipment Required FourSeasonsExpansion
Designer Phillip Lerche
Version 1.0
Version Date 2004-12-13
License GNU FDL 1.2

Description

Each player represents a tribe that is striving to have the most influence over the resources available to the various settlements of the land.

The aim of the game is to have the tribe that exerts the most control over the resources of the settlements at the end of the game. The four tribes are Winter, Autumn, Summer, and Spring. Each tribe is good at using one specific type of resource, so needs to gather as much of the other 3 resources as possible. The resources are water (white snowflake), wood (orange leaf), animals (purple fish) and grain (light blue flower).

Rules

http://www.ludism.org/attachments/ppwiki/TribesOfTheFourSeasons.pdf

[[TribesOfTheFourSeasonsTextVersion?]]

Reviews & Comments

This game was an entry in MesomorphGamesContest?1.

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Does the following rule, imply that the different location can be within the same settlement?

"The current player must move one Shaman from its present location (at the start of the game they are all off the board) to a different location. When moved the Shaman must be placed in an open quadrant orthogonally adjacent to any tribal marker in the new location with the restriction that only one Shaman may be present in any single settlement. "

In other words, when "Moving a Shaman to a settlement", do I have to move it to a different settlement, or as the rules say:

The current player must move one Shaman from its present location (at the start of the game they are all off the board) to a different location.

(only to a different location, maybe in the same settlement)

Links

BGG page: http://www.boardgamegeek.com/game/27489


CategoryGame CategoryNonPiecepackDotOrg