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Re: [piecepack] Re: Genesis, Cloning, Possibilities



jdroscha@... writes:
 > c) 0+1+2+3+4+5 = 15 = top end of resultant range for 3d6

Interesting mathematical property.  Do any games use this fact yet?

By the way, if you had one more suit, you could play Quandary / Flinke
Pinke.  Maybe the green set could be an expansion, like the black
icehouse pieces...

 > I guess it didn't come to mind 
 > because I think of Hanging Gardens as "creating variety while 
 > maintaining symmetry within line-of-sight in a 3-dimensional 
 > environment", rather than the fact that both games involve stacked 
 > terrace shapes.  My understanding of Torres from reviews that I have 
 > read is that the gameplay is completely different from Hanging 
 > Gardens.  Has anyone played both that might be able to comment 
 > further?

You're right, Torres is more about creating height and width (and
moving the pawns along the roofs).  Perhaps Frank can compare it to
his other 3-d tile laying games.

 > > Clearly you need to combine all of the above, plus Cosmic 
 > > Encounter and all of its expansion sets...  :)
 > 
 >    Heh heh.  Ohmigod.

Have you read Iain M. Banks's _Player of Games_?  I imagine the big
alien game/way-of-life to be something like this...

 >    It seems like the greatest strength of the piecepack might lie in 
 > the creation of abstract games.  I wonder if we will need to get some 
 > good abstract designers to write rule sets before we see the 
 > piecepack come into its own?  Any 8x8 Design Contest competitors out 
 > there?

I was thinking the same thing-- perhaps a Piecepack Design Contest?

--dougo@...