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OT: Piecepack and Zillions of Games revisited



I finally got ZOG 2, and started playing the add-on Stratego 
game "Battle". 

As far as I can tell, and from reading "Zillions" evaluations 
and "thoughts", the computer knew the location/identification of all 
my pieces (which are kept secret untill their first capture) this 
would effectively mean having both sides of a PP coin or tile face 
up at the same time, but only for the computer opponent.  I then 
tried clicking the change pieceset button, and that simply revealed 
all of the computers pieces.

I did not author the Battle ZRF, so there might be a solution to 
this problem.  However, as far as PP is concerned, I think this 
problem is inescapable.

Zillions is both the rival, and the referee, and the advantage there 
is always exploited. 

In Real life, the players "forget" the underside of a coin or tile, 
but the game itself does not. (That is, if the rules of the game 
allowed it, you could always flip it over to check the value/suit) 

With out being too well versed in the department, I think this 
problem falls on "Fuzzy Logic" an area where 1s and 0s of Binary 
cannot reproduce the same environment. 

At best a simple "double blind" procedure is needed, and Zillions 
doesnt have the third party to do this.