# DeductionTextVersion

This is an AutoGeneratedTextVersion of Deduction

```DeductionA game for the piecepack by Mark Biggar
Version 1.0, March 2003Copyright © 2003 Mark A. Biggar3-5 players, 40 min

Equipment• a piecepack (the pawns and dice are not used) • a bag or cup to draw
coins
• paper and pencil for each player for notes
DescriptionThis is a deduction game like Sleuth or Clue where you try to determine a
missing tileby asking questions about the tiles the other players have in their
hands.
Game SetupMix the tiles suit-side down thoroughly. Place one tile aside, leaving it
suit-side
down without letting anyone see its suit side. This is the missing tile, which
theplayers are trying to deduce. Place all the coins in the bag or cup. Choose a
first
player by any agreed upon method.
Deal the remaining tiles evenly among the players, turning any left over tiles suit-
side up in the center of the table for all to see. I.e., for a three player game,
dealseven tiles to each player with 2 left over; for a 4 or 5 player game, deal 5 or
4
tiles to each player with 3 left over.
Game TurnsPlayer turns go clockwise. Each player’s turn consists of drawing a coin
fromthe cup or bag, revealing the drawn coin to all players and then asking one of
the
other players a single question based on the drawn coin. There are only twotypes of
questions a player can ask:
1. “Do you have a ______?”, where the blank is filled in with either the suit(Sun,
Moon, Crown or Shield) or number value (Blank, Ace, 2, 3, 4 or 5) of
the drawn coin. The player asked, must either answer “Yes” or “No”, and if“Yes”,
must show the asker a single tile from their hand that matches the
question without showing that tile to any other player.
2. “How many _____ do you have?”, where the blank is again filled in with
either the suit or number value of the drawn coin. The player asked mustanswer with
the number of tiles in their hand that matches the question.

For example, if the drawn coin is the “3 of Suns”, then a player can ask any ofthe 4
following questions:
1. Do you have a 3?
2. Do you have a Sun?
3. How many 3’s do you have?
4. How many Suns do you have?
After the player has asked the question and received an answer, if he believesthat
he has deduced the missing tile, then he may announce its identity and peek
at the missing tile. If he is correct, then he shows the missing tile to the
otherplayers and has won the game. If he is wrong, then he has lost the game and he
leaves the tile hidden and no longer takes turns, but must still answer
questionsfrom the other players.
If a player chooses not to make an announcement (or makes one and looses), the
drawn coin is placed back in the cup or bag and it is passed to the next player
fortheir turn.
Each player may use their paper and pencil in any way they wish to keep any
secret notes about what they have discovered as an aide to their deductions.
Thank you for playing my game. Please report rules problems or variant
suggestions to mark@biggar.org.
Copyright 2003 by Mark A. Biggar. Permission is granted to copy, distribute and/or
modify
this document under the terms of the GNU Free Documentation License, Version 1.1 or
any
later version published by the Free Software Foundation; with no Invariant Sections,
no Front-
Cover Texts, and no Back-Cover Texts. A copy of the license can be found at
http://www.gnu.org/copyleft/fdl.html.

```