This is an AutoGeneratedTextVersion of PiecepackDodgem

Piecepack Dodg’em
Adapted for the piecepack by Michael Schoessow
Version 1.0, January 2004
2 players, 15 minutes

License Agreement: This game is placed in the public domain.

Equipment Needed: Any nine tiles, 5 red coins, 5 green coins

Dodg’em is a game that has been around for a long time in various configurations
involving the number of pieces and the size of the board, but the rules are always
essentially the same. Thus, I cannot take much credit for authorship, as I only came up
with yet another variation that makes the game suitable for playing with the piecepack.

Arrange the nine tiles, grid-side-up, to form a 6-space by 6-space square board between
the players. One player is Red and the other player is Green. Each player takes the 5
coins of his color. Looking at the board from Red’s point of view, the positions of the
spaces can be defined in alpha-numeric fashion as in Chess, with the rows numbered 1-6
(bottom to top) and the columns lettered A-F (left to right). Thus the bottom left-hand
space is A1, and the upper right hand space is F6. Red places his five coins on spaces A1,
A2, A3, A4, and A5. Green places his five coins on F2, F3, F4, F5, and F6.

Object of the Game
Each player attempts to move his coins across the board, toward the other player’s side,
and off the board on that side. The first player to do this with all his coins wins the game.

Game Play and Movement Rules
Red goes first, after which players alternate turns. Each turn a player moves one of his
own coins 1 space. Coins may only be moved directly forward or sideways. Backwards
and diagonal moves are never allowed. A player must make a move is he is able. If a
player is entirely blocked and has no legal move, he forfeits his turn. When coins reach
the last row on the opposite side of the board, they may be moved off the board with their
next move. Coins may be moved off the board from any column, and are not restricted to
the column they started from.