This is an AutoGeneratedTextVersion of Ppolf
Ppolf Adapted as a flicking game for piecepack by Mark A. Biggar Version 1.0, March 2003Copyright © 2002, 2003 by Mark A. Biggar2-10 players, 30-50 min DescriptionThis is an adaptation of the game Frisbee Golf as a piecepack coin flicking game. Frisbeegolf is usually played on a large field with a set of targets (typically posts or trees) where the players try to hit the successive targets with their Frisbees using the fewest number ofthrows. DefinitionsFlick (verb) to propel a game piece (such as a piecepack coin) across the playing area with a single finger. A flick is not a sustained push, but a sudden snap. A properflick is performed by resting a single fingertip on the playing surface with the fingernail against the game piece, then either (1) straightening the finger with thehand held motionless, or (2) straightening the whole hand at the wrist with the arm held motionless. Setting Up The CourseYou will want to play on a smooth surface table that allows the coins to slide easily. A small table makes for a tight difficult game, while a large table results in a loose easygame. Take all the red, blue, and green/yellow tiles and the black ace tile and mix them up on thetable suit-side down. The other black tiles are not used (although you may find them useful as measuring rods). Randomly distribute the mixed up tiles around the table. Notile should be placed closer than three tile widths from the table edge and also no closer than two tile widths from any other tile. The orientation of the tiles should be left randomas well. After distributing the tiles, flip them all over in place to the suit- side. Give each player a coin showing a unique face. This could allow up to 10 players (red,blue, black, green/yellow, blank, ace, 2, 3, 4 and 5) but more than 6 could get crowded. Playing the GameThe goal of the game is to flick a coin to hit each target tile (hereafter call a “hole”) in theproper order using the fewest number of flicks. The holes are played in the following order: Red blank, ace, 2, 3, 4, 5, then Blue blank, ace, 2, 3, 4, 5, then Green/Yellow blank,ace, 2, 3, 4, 5. The game is played similar to golf; all players must finish playing the current hole before any player goes on to play the next hole. The other holes on thecourse act as obstacles. Choose a playing order using any agreed upon method. This order is only used to determine the order of teeing off. To tee off, place a coin anywhere within one tile widthof the last hole and flick it toward the next hole. At the start of the game players tee off for the first hole from the Black Ace tile. On subsequent holes, rotate the teeing off order,e.g., if the player order (in a four player game) for the previous hole was ABCD then order for the current hole is BCDA. When a player’s coin hits the target hole, the player records the number of flicks it took to hit that hole from the last tee off on the scorecard, and then picks their coin up until thetee off for the next hole. After all players have teed of, players now flick their coins in the order determined by how close to the hole the player’s coins are; the closest playerflicking first, followed by the next closest and so on. Except when teeing off, a coin must be flicked from its current position. After each player flicks once, determine a new playerorder, again based on closeness, for the next round. Exception: if a player’s coin is within two tile widths of the target hole, then the player must “putt out” by flicking their coin asmany times in a row as it takes to hit the hole before the next player’s turn. Fouls If a player flicks their coin off the table, the coin is placed back on the table one tile-width in from the point on the edge of the table where it fell off. The player must also count apenalty flick for this hole. If a player’s coin knocks another players coin off the table, place it back as close to whereis was as possible and the active player counts a penalty flick for the hole (this is in addition to any penalty flick if the active player’s coin also went off the table.) There is nopenalty for hitting another player’s coin if it stays on the table. If a player’s coin knocks another player’s coin into the current hole, the other player isfinished with the hole, records their current number of flicks on the scorecard and picks up their coin (and says Thank You ). There is no penalty for knocking a hole out of place; it is not moved back. It is theoretically possible for a coin to knock a hole off the table; if this happens, place thehole back where it was and the player counts a penalty flick. ScoringAfter each hole, each player records the number of flicks they took for that hole. This isthe number of actual flicks the player made plus any penalty flicks from fouls. Use the scorecard on the last page of the rules to keep track of the player’s scores. After allplayers have hit the final hole, total up all their flicks and the player with the fewest flicks wins the game. Optional Rule – Additional ObstaclesFor a more difficult game, the remaining black tiles can be mixed in to become additional obstacles. These tiles are not holes, but if knocked off the table, do result in a penalty flick. Players may also add any other objects of their choice as obstacles. All obstacles and tiles must start out at least two tile widths apart. Solitaire VariantSet up the course as described above. Play though once to set a goal. Then play through again trying to beat your previous score. The par for most courses will be about 36; try tobeat that score. History 20021023 0.5 mab original version 20021112 0.6 mab first web page version20030322 1.0 mab update for web page Thank you for playing my game. Please report rules problems or variantsuggestions to mark@biggar.org. Copyright 2002, 2003 by Mark A. Biggar. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license can be found at http://www.gnu.org/copyleft/fdl.html. Ppolf Scorecard Players Red blank ace 2 3 4 5 Red Total Blue blank ace 2 3 4 5 Blue Total Green blank ace 2 3 4 5 Green Total Game Total Permission is granted to make copies of this scorecard for use in playing thisgame.