Competition
Without a challenge, players may lose interest. One of the easiest ways to create ["Challenge"] is to . . . also player versus game, most often found in a OnePlayerGame. ---- CategoryGoodIdea | CategoryNeedsWork . . .
1K - last updated 2009-06-01 02:20 UTC by 192.168.1.1
ComputerGame
A computer game is A game that using some sort of microprocessor to create a game experience. Particular . . . these are action (["Dexterity"] Games) and/or OnePlayerGame''''''s. There are often a surprisingly . . .
3K - last updated 2011-09-07 07:44 UTC by DavidCary
NoSkillCap
= Don't Put A Cap On How Good Someone Can Get At The Game = This is the "Hard To Master" part of "Simple . . . instead of raw scores This applies only to OnePlayerGame''''''s. (Including most computer/video . . .
1K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
OnePlayerGame
Other players aren't always available to provide ["Competition"]. Instead, the player can be pitted against . . .
1K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
ParallelChallenges
If they player can operate in only one field, there is a chance that he will become stuck or fall very . . . in preventing the player from getting stuck in a OnePlayerGame, but can be just as useful if another . . .
2K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
PayPerPlay
An alternative to buying the game up front for a fixed price, regardless of how much the game is later . . . offer an experience that can't be put into a OnePlayerGame. They need a continuous income source . . .
1K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
PlayerInteraction
The actions of a game that represent [[Interactivity]] between players. Freely reciprocal player actions . . . Some games amount to a bunch of people playing OnePlayerGame''''''s in parallel. Usually when this . . .
1K - last updated 2009-09-01 12:58 UTC by Glenn Storm
RedemptionGame
= Redemption Games = CoinOperated games that pay out tickets (or sometimes something else). Many of . . . 1. Number of players: Most redemption games are OnePlayerGame''''''s. Sometimes they support multiple . . .
4K - last updated 2009-06-27 06:12 UTC by RonHaleEvans
SocialInteraction
Most people enjoy the company of other people. Our games should support this. While a OnePlayerGame is . . .
1K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
9 pages found.