**Last edit**

Summary: Dan Burkey continues (on Facebook): There is some useful math to do on letter frequency vs. how many sticks of different kinds are used for each . . .

**Changed:**

< ### **3** Comments. ###

**to**

> ### **4** Comments. ###

**Added:**

> ----

> Dan Burkey continues (on Facebook):

> There is some useful math to do on letter frequency vs. how many sticks of different kinds are used for each letter. Only 8 capital letters use diagonals, for example, but one of them is R, a pretty common one.

> -- [https://ron.ludism.org RonHaleEvans] 2021-02-16 06:13 UTC

`# 4 Comments. `

# From the Facebook group:

Dan Burkey:

Depending on the constraints and trade offs you wanted in a game, characters could be 2 tiles tall, using 4’s as diagonal segments. The economy would be more limited than the proposed system, since you couldn’t “double up” by trading a 3 Stick for an Ace or a 5 for a two. Verticals would be 3s and horizontals would be aces. The two systems could also be combined to make capital letters taller and more costly than lower case ones. But your guidelines are excellent for a simple, unified reference system.

-- RonHaleEvans 2021-02-16 02:08 UTC

I was wondering how confusing it would be if you used 4's as either a double ace or a double 2? A 4 is 2.05" long so it is a teeny bit wider than a piecepack tile (so could plausibly work as a double ace) and is long enough if laid diagonal that it wouldn't be confused for a single 2 (so could plausibly work as a double 2 like a 5).

-- TrevorLDavis 2021-02-16 02:19 UTC

Trevor, I'm sure with suitable rules and diagrams, you could make almost any stick work as any other stick in a custom alphabet.

-- RonHaleEvans 2021-02-16 06:11 UTC

Dan Burkey continues (on Facebook):

There is some useful math to do on letter frequency vs. how many sticks of different kinds are used for each letter. Only 8 capital letters use diagonals, for example, but one of them is R, a pretty common one.

-- RonHaleEvans 2021-02-16 06:13 UTC