This page tracks the winners, runners-up, honorable mentions, and so on for the various game design Competitions. If a game is listed on this page, it is probably pretty good.
See also RecommendedGames.
[[TableOfContents?]]
Winner: KidSproutJumboree, by RonHaleEvans and Marty Hale-Evans
See TimeMarchesOn for more details.
Winner: AlienCity, by Michael_Schoessow?
Runners-Up (2):
See LudicSynergy for more details.
Winner: New City, by Rob LeGood
Runner-Up: IceFloe, by Tim_Schutz?
Honorable Mentions (3, de facto):
See ChangingLandscapes for more details.
Winner: PharaohsHeir, by Phillip Lerche
Runner-Up: Chariots, by Mark A. Biggar
Best Use of Theme: DivorcedBeheadedDiedDivorcedBeheadedSurvived, EricWitt
See HistoryRepeatsItself for more details.
Winner: PiecePackingPirates, by ClarkRodeffer
Runners-Up (2):
Honorable Mentions (3):
See SolitaryConfinement for more details.
Winner: The_In_Crowd?, by JebHavens? & IanSchreiber?
Runners-Up (3):
See GroupProjects for more details.
Winner: TheColonistsOfNatick, by GaryPressler?
Runner-Up: ShoppingMall?, by MichaelSchoessow? and StephenSchoessow?
See GoodPortsmanship for more details
This private contest is independent of the public contests above.
MG has released two piecepack expansions, 4 Seasons and Playing Cards. This contest was intended to spur authors to begin incorporating the unique aspects of these new products into game designs. All submissions had to make use of a Mesomorph Games expansion (either 4 Seasons or Playing Cards) as an integral part of the theme or mechanics of the game.
Winner: PiecepackLetterbox, by RonHaleEvans
See MesomorphGamesContest?1 for more details.