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Re: [piecepack] ANNOUNCING THE 7th PIECEPACK GAME DESIGN COMPETITION: Good Portsmanship



On 9/6/06, Jorge Arroyo Gonzalez <trozo@...> wrote:

On Sep 4, 2006, at 11:24 AM, Michael Van Biesbrouck wrote:

> The pictures restrictions seem a bit onerous for people who don't have
> Mesomorph sets.  (Making a decent-looking paper set is something that
> I gave up on after dealing with several problems and then seeing how
> bad the coins were turning out.)  Would it be possible to allow
> pictures generated by the piecepack VASSAL module?  For many games
> this is the ideal way to create figures, and it costs nothing for
> anyone who can run Java.

I have to say I agree with this. The Vassal module is accessible to
everyone and very useful to quickly make diagrams for a game. As I've
also got a non standard set, I'd rather use the Vassal module than
make another set from the pdfs on piecepack.org...

-Jorge

OK, OK, I relent! :-)

Jorge, you're the third person who's asked for the Vassal module to be
considered standard. It seems to be the most popular of the "clip art"
options, and it uses graphics from a set that is _already_ standard,
the JCD Piecepack. So I hereby deem it a standard for this contest. I
will add this to the online rules shortly.

My concern is that now many other people will want to use other clip
art options, but that would totally defeat the graphical anonymity
rules. Please use either photos or Vassal if you need illustrations.
Vassal is very easy to use, and it produces beautiful diagrams.

Jonathan, any chance you can incorporate the four seasons suits into
your Vassal module before the contest deadline, so that people who are
using that set in their game will benefit from your module as well?

Port Authority Ron, who is up much too late

--
   Ron Hale-Evans ... rwhe@... ... http://ron.ludism.org/
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(revilous life proving aye the death of ronaldses when winpower wine has
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