10000Rules
= 10000 Rules = '''Number of Players:''' 2 or more '''Equipment:''' 5 [or 6 dice]; pen & paper to . . . build on the previous players scoring hand, but risks the possibility of a farkle. == Credits == * . . .
3K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Cave 20Troll
= Cave Troll = Oh, my gosh, Ron's right! The game's box really does say ''"...a fast-paced dungeon-crawling . . . have out, the more options you have, even at the risk of flipping the "Count the Loot!" token while . . .
10K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
David 20Adams
== David Adams == |<: border="0" tablewidth="100%"> http://www.throneworld.com/pix/people/dave_adams.jpg| . . . |David likes to play empire building games like Risk 2210, Monopoly (with cosmic encounters powers), . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Deadwood
= Deadwood = Designers: James Ernest & Rick Fish Date: 1999 Publisher: Cheapass Games The theme . . . of your actor to take larger (but somewhat riskier) roles. A fun game with some nice tactics. . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
GameLibrary
= Seattle Cosmic Game Library = The members of Seattle Cosmic Game Night have assembled a library of . . . Link] | in | | ["Risk"] | WarGame | Albert Lamorisse & Michael I. . . . | [http://www.maths.nott.ac.uk/personal/odl/riskfaq.html Link] | in | | ["The Silly Game"] | KidsGame . . .
7K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
GamesToTheRescueLogo
= Games To The Rescue Logo Possibilities = http://www.ludism.org/gather/logo1.gif The above isn't finished, . . . what I had in mind, but I couldn't make an asterisk like I wanted using the fonts I have... This is . . . --["Alex Swavely"] Hmm, why an asterisk? --["Ron Hale-Evans"] It's the basis for the [http://www.nhtsa.dot.gov/people/injury/ems/ . . .
5K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Marty 20Hale 2dEvans
== (Monty) Python powered! == http://www.ludism.org/scpix/20020810/02_entropy_marty.jpg Email: marty@martynet.org . . . ["Ultima"] (chess variant), ["Zoff im Zoo"], ["Risk"] (in its various forms), ["Entropy"]. When not . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Meryl 20Douglas
Meryl Douglas lives in Lexington, KY, yet is a semi-regular member of Seattle Cosmic. How, one might . . . helps). In her spare time between games, she risks her life kayaking everywhere you can imagine . . .
1K - last updated 2009-06-01 03:26 UTC by 192.168.1.1
Moses 20Moore
== Moses Moore == Email: moc.iazom@sesom Often host of a "Dumb Board Games" night in Toronto on Sunday . . . games here are ["Axis & Allies"], ["Risk 2210A.D."], ["Amoeba Wars"], ["Middle Earth: The . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Netrunner
= Netrunner = A CollectibleCardGame with a cyberpunk theme. One player is the Corp, a soulless mega-company . . . the corporate databases. Hackers run the risk of "flatlining" if the ICE is too powerful and . . .
5K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
NewslettersFor2003
= Newsletters / Session Reports for 2003 = Our newsletters are posted publicly on the web, most with . . . He Doesn't Look Stupid''' ... ["Trias"], ["Risk: 2210 A.D."], TransAmerica, ["Taj Mahal"], ["Andromeda"], . . . [[SeattleCosmicGameNight20030222]] ... '''Risk is Taken, but Eru Smiles on the Good''' ... ["Vinci"], . . . (with ["Sauron Expansion"]), ["Eightball"], ["Risk: 2210 A.D."], TransAmerica, ["Adel Verpflichtet"], . . .
9K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
PropertyRules
'''Property''' is an economic game for two to six players, created by Sid Sackson. ===Equipment=== * . . . that piece of property. He places an asterisk in the corner of the cell to indicate this. There . . .
7K - last updated 2019-09-03 03:23 UTC by JamesVipond
SeattleCosmicGameNight20021228
= Seattle Cosmic Game Night, Saturday, 28 December 2002 = == The Last Game Night of the Last Palindromic . . . It Easy"] is largely about timing and calculated risks. It's similar in this way to ["Schotten-Totten"] . . . but you must, so you have to take a calculated risk" element. I like to play rounds of Lost Cities . . .
23K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030125
= Seattle Cosmic Game Night, Saturday, 25 January 2003 = == City Building and Xenocide == We executed . . . much to do with figuring out when taking a big risk is worthwhile, and when it's best to hang back . . . the moment comes, though, you have to take a big risk, bigger than a lot of people would be comfortable . . . palace, so you are instead shifting into a riskier play since the next palace may be placed into . . .
41K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030201
= Seattle Cosmic Game Night, Saturday, 1 February 2003 = == A Hard Kid Day's Night == Seattle Cosmic . . . the corporate databases. Hackers run the risk of "flatlining" if the ICE is too powerful and . . .
14K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030215
= Seattle Cosmic Game Night, Saturday, 15 February 2003 = == Make Love, Not War! == Seattle Cosmic met . . . in ["Fist of Dragonstones"]). I didn't want to risk the consequences of being traced (basically just . . .
37K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030222
= Seattle Cosmic Game Night, Saturday, 22 February 2003 = == Risk is Taken, but Eru Smiles on the Good . . . player and sometimes tends to take over (a risk in cooperative games). I'd be interested in Marty's . . . my runner deck too. ;) --["Alex Rockwell"] === Risk: 2210 A.D. === Dave Adams, who had been itching . . . to play some "semi-long games", got a game of ["Risk: 2210 A.D."] going. This is the updated version . . . of ["Risk"], set in a future in which there are colonies . . .
54K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030301
= Seattle Cosmic Game Night, Saturday, 1 March 2003 = == Funny, He Doesn't Look Stupid == http://www.ludism.org/scpix/20030301/09_stupid.jpg . . . did. We futzed around for a bit, then the Trias, Risk, and TransAmerica games finished around 7:00 and . . . from the players? --["Ron Hale-Evans"] === Risk: 2210 A.D. === Alex S and Dan C played ["Risk: . . . would hardly be enough time for a full game of Risk: 2210 even if they arrived at 5:00 sharp. (Last . . . the possibility of bringing the copy of ["Risk: Lord of the Rings"] that ["Marty Hale-Evans"] . . .
26K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030308
= Seattle Cosmic Game Night, Saturday, 8 March 2003 = == Twilight All Day == Seattle Cosmic met again . . . at 5:00. Dave A borrows my ["Lord of the Rings Risk"] rules to read. There is much loud laughter from . . . resolution seemed less random to me than, say, Risk-style resolution with individual dice corresponding . . .
68K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030315
= Seattle Cosmic Game Night, Saturday, 15 March 2003 = == There IS Such a Thing as a Tesseract! == Seattle . . . we (mostly) like it that way. We like taking the risk of being real, and it's nice to see that some . . .
38K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030329
= Seattle Cosmic Game Night, Saturday, 29 March 2003 = == Taco Dirty to Me == Seattle Cosmic met again . . . cash to win the war, and gain even more money, risking that it will be captured, or do I do it quickly . . . better, but deciding which beginning to risk is the fun part. Last Christmas, I oh-so-carefully . . .
57K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030419
= Seattle Cosmic Game Night, Saturday, 19 April 2003 = == Waste, Decay, Gunfights, Merciless Taunting, . . . another avenue to victory). I like Chad's "risk inspections when the deck will be reshuffled since . . .
37K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030426
= Seattle Cosmic Game Night, Saturday, 26 April 2003 = == Neither Spam Nor Troll My Domain, For I Am . . . This according to my copy of ["Lord of the Rings Risk"]. I believe the trademark belongs to New Line . . .
33K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030517
= Seattle Cosmic Game Night, Saturday, 17 May 2003 = == It's Always the Templars == Seattle Cosmic met . . . on it, so held back too long, then took the risk in the second round only to have my row zeroed . . .
22K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030823
= Seattle Cosmic Game Night, Saturday, 23 August 2003 = == A Cute Little Game Night == Welcome to the . . . had some bad luck, then started taking big risks because he was so far behind. I tried to ratchet . . .
40K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20031011
= Seattle Cosmic Game Night, Saturday, 11 October 2003 = == The Big Game Sale Day == http://www.ludism.org/scpix/20031011/02_great_game_sale.jpg . . . choosing the starting cities, akin to setup in Risk, would easily compesate for this. Some other game . . .
14K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20031101
= Seattle Cosmic Game Night, Saturday, 1 November 2003 = == tim higgins is scheduled to be the lead . . . from the players? --["Ron Hale-Evans"] === Risk 2210 A.D. === http://www.ludism.org/scpix/20031101/risk1.jpg . . . http://www.ludism.org/scpix/20031101/risk2.jpg '''Game:''' ? [[BR]] '''Players:''' ?[[BR]] . . .
11K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20040110
= Seattle Cosmic Game Night, Saturday, 10 January 2004 = == COATS FOOD GAMES FIRE ESCAPE == Who came? . . . you have to decide how long you're willing to risk being greedy trying to get your luggage off (interfered . . . other players trying to do the same thing) and risk falling off the precipice into the bay and dying. . . . we had heard some good things, and decided to risk it (it was expensive too!). Anyhow, this game . . .
14K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20040131
'''CAREFUL! IF YOU ARE TOLD THIS PAGE IS LOCKED, DO NOT TRY TO EDIT IT. IF YOU ARE EDITING IT AND WOULD . . . the item in question. You also have to judge the risk/reward ratio, because if you only pick items to . . . to play high numbers in the corners, even at the risk of crashing, and hope that by going around the . . .
24K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20040221
'''CAREFUL! IF YOU ARE TOLD THIS PAGE IS LOCKED, DO NOT TRY TO EDIT IT. IF YOU ARE EDITING IT AND WOULD . . . more than one person, cooperating is a much less risky activity! -- Tonnvane === Finstere Flure (#2 . . .
20K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20040731
= Seattle Cosmic Game Night, Saturday, 31 July 2004 = == That's Nacho game! == In attendance were at . . . Comments from the players? --["YOUR NAME"] === Risk: GodStorm === '''Game:''' RisKGodStorm [[BR]] . . .
12K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20151024
MartyHaleEvans writes: (I was inspired to let y'all know what you missed by writing a good old fashioned . . . but we decided to keep things moving along at a brisker pace with '''The Metagame'''. Ron joined the . . .
3K - last updated 2015-10-25 20:53 UTC by RonHaleEvans
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