AnatomyOfAPiecepack
Reproduced below is the original public domain piecepack standard [https://web.archive.org/web/2016/http://www.piecepack.org/Anatomy.html . . . originally made available at piecepack.org] by ["James Kyle"]. For more info please also see ["James . . . the name of the designer of the piecepack, James Kyle, as part of piecepack packaging. * If you . . .
3K - last updated 2020-12-20 22:59 UTC by TrevorLDavis
BlackPawnTruckingTextVersion
This is an AutoGeneratedTextVersion of [[BlackPawnTrucking]] {{{ Black Pawn Trucking Author: Phillip . . . Less than 30 minutes Acknowledgment: thanks to James Kyle for permission to use the map from his game . . .
7K - last updated 2010-03-23 17:54 UTC by EricWald
Blockade
= Blockade = | Players | 2 | | Length | 30-60 minutes | | Equipment Required | one standard piecepack . . . | | Designer | DavidBoyle, ["James Kyle"], ChrisYoung | | Version | 1.0 | | Version . . . custom license: Copyright (c) 2004, David Boyle, James Kyle and Chris Young These rules may be copied . . .
4K - last updated 2020-12-28 05:32 UTC by TrevorLDavis
ChangingLandscapes
= The Changing Landscapes Contest = You can read the relevant information for the third of the Piecepack . . . Landscapes theme was clearly SanAndreas by ["James Kyle"]. Choosing the winner was not too difficult . . .
15K - last updated 2010-03-23 15:29 UTC by EricWald
15 Comments on PiecepackExpansions
### 15 Comments. ### I'm considering rewriting this page but would like to check first if people agree . . . Moons (same as a SixPack) and four other suits. James Kyle did not intend "piecepack" to be a proper . . .
17K - last updated 2020-02-18 01:33 UTC by TrevorLDavis
11 Comments on PiecepackMatchsticks
### 11 Comments. ### Very cool! Some possible ideas: # If you use a suit symbol as your pip (or at least . . . standard in this area is the different features James Kyle gave coins and tiles. About Zometool: the . . .
9K - last updated 2018-06-24 23:52 UTC by RonHaleEvans
ComparisonOfEditions
= Comparison of Piecepack Editions = Originally a message on the piecepack mailing list from December . . . squares detract instead of help. Note that ["James Kyle"] states in his [DesignFAQ Design FAQ] that . . .
23K - last updated 2020-12-29 06:35 UTC by TrevorLDavis
Competitions
This page tracks the winners, runners-up, honorable mentions, and so on for the various game design competitions. . . . aesthetically appealing:** ["Fuji-san"], by ["James Kyle"] * **Best theme:** ["Matrix"], by ["Jeff . . . Schoessow"] **Runners-Up (2):** * LeyLines, by ["James Kyle"] * PawnsCrossing, by ["Michael Schoessow"] . . . in some sense. The judge of the contest was ["James Kyle"], the designer of the piecepack itself. . . .
7K - last updated 2021-03-04 15:07 UTC by Ottia
Designers
List Designers here. * JimAdams * MitchellAllen * JorgeArroyo * ["Jeff Barrett"] * ["Steve Beard"] * . . . * ["Brad Johnson"] * DonKirkby * RobertKouba * ["James Kyle"] * KeithLacey * ["Rob LeGood"] * ["Phillip . . .
2K - last updated 2023-07-10 19:28 UTC by TrevorLDavis
DesignFAQ
= PIECEPACK DESIGN FAQ 0.1b = by ["James Kyle"] (jdroscha@att.net) 18 September 2003 **FREQUENTLY ASKED . . . Q: Who created the piecepack and when? A: ["James Kyle"] designed the original piecepack guidelines . . .
6K - last updated 2010-03-23 15:30 UTC by EricWald
DungeonCrawl
= Dungeon Crawl = |Players | 2-4 | |Length | 45 mins | |Equipment Required | One standard piecepack | . . . |Designer | ["James Kyle"] and PaulShope | |Version | 0.2b, 23 May . . .
2K - last updated 2022-02-16 05:31 UTC by TrevorLDavis
DungeonCrawlTextVersion
This is an AutoGeneratedTextVersion of [[DungeonCrawl]] {{{ Dungeon Crawla game for the piecepack(v 0.2b, . . . 23 May 2001)Copyright (C) 2001 by James Kyle and Paul Shope2 to 4 players - 45 minutes . . .
8K - last updated 2010-03-23 17:57 UTC by EricWald
EpicFunhouseTextVersion
This is an AutoGeneratedTextVersion of [[EpicFunhouse]] = Epic Funhouse = A game for the piecepack by . . . http://www.apba84.dsl.pipex.com/kgcoolstuff.htm James Kyle, for his piecepack game Silver Isle, which . . .
35K - last updated 2010-03-23 17:57 UTC by EricWald
FortuneCookies
* Dice, dice, dice: I must have more dice. * "If you can set the rules, you can win the game." --John . . . similar to the way FUDGE RPG was designed." --["James Kyle"], [https://ludism.org/piecepack/message/68 . . .
5K - last updated 2020-12-29 07:09 UTC by TrevorLDavis
Fuji-san
|Players | 1 | |Length | 10 minutes | |Equipment Required | single standard piecepack | |Designer | ["James . . .
7K - last updated 2022-02-16 05:32 UTC by TrevorLDavis
Fuji-sanTextVersion
This is an AutoGeneratedTextVersion of [[Fuji-san]] = Fujisan = | VERSION | 1.0.1 | | DATE | 17 January . . . 2004 | | AUTHOR | James Kyle | | COPYRIGHT | public domain | | PLAYERS . . .
4K - last updated 2010-03-23 17:58 UTC by EricWald
Games
**Note:** This page is [[https://github.com/piecepackr/ppwicker | computer-generated from individual . . . opaque bag | | ["Blockade"] | DavidBoyle, ["James Kyle"], ChrisYoung | one standard piecepack | . . . (one suit per player) | | ["DungeonCrawl"] | ["James Kyle"] and PaulShope | One standard piecepack . . . | standard piecepack | | ["Fuji-san"] | ["James Kyle"] | single standard piecepack | | ["GalaxyExpress"] . . . **but not needed**) | | ["HangingGardens"] | ["James Kyle"] | One piecepack | | ["HumanHarvest"] | . . .
23K - last updated 2022-12-07 18:54 UTC by TrevorLDavis
GamesMagazine
= The piecepack in Games Magazine = Our favourite game system was featured in the July 2004 issue of . . . with several piecepack notables, including ["James Kyle"] (of course!), ["Phillip Lerche"], Karol . . .
1K - last updated 2010-04-09 07:23 UTC by RonHaleEvans
GamesStatistics
= Games Statistics = This [[https://docs.google.com/spreadsheets/d/1dd9HuSLgiYOJyP-7wyV3ZjAbnoDJgQR2BWWkD1JbXTc/edit?usp=sharing|spreadsheet . . . Schoessow * 13 games: Ron Hale-Evans * 12 games: James Kyle, Ken Leyhe, Phillip Lerche * 11 games: Trevor . . .
3K - last updated 2023-05-26 17:08 UTC by selfthinker
GroupProjects
= The Group Projects Contest = You can read the relevant information for the sixth of the Piecepack Game . . . 23.26 ["Blockade"] -------- by DavidBoyle, ["James Kyle"] & ChrisYoung Anyone who's known me . . .
77K - last updated 2010-03-23 15:32 UTC by EricWald
HangingGardens
|Players | 2-4 | |Length | 30 mins | |Equipment Required | One piecepack | |Designer | ["James Kyle"] . . . | 2001-05-29 | |Licence | Copyright (C) 2001 by James Kyle, [https://www.ludism.org/ppwiki/RelicensedGames . . .
4K - last updated 2022-02-16 05:32 UTC by TrevorLDavis
HangingGardensTextVersion
This is an AutoGeneratedTextVersion of [[HangingGardens]] {{{ HANGING GARDENSa game of strategy for the . . . 0.2b, 29 May 2001)Copyright (C) 2001 by James Kyle2 to 4 players - 30 minutes BACKGROUND King . . .
7K - last updated 2010-03-23 17:59 UTC by EricWald
HomePage
Welcome to the **Piecepack Wiki**! The piecepack is to board games what a deck of cards is to card games: . . . Gardens by James Kyle, Board Game Internet Awards Nominee for . . .
2K - last updated 2023-07-10 19:26 UTC by TrevorLDavis
James Kyle
= James Kyle = Created the piecepack and released it into public domain in October 2000. == My piecepack . . .
1K - last updated 2010-03-10 20:22 UTC by RonHaleEvans
KidSproutJumboreeTextVersion
#pragma section-numbers-off This is an AutoGeneratedTextVersion of [[KidSproutJumboree]] = KidSprout . . . Marches On". (We won!) This version incorporates James Kyle's and playtesters' suggestions (added more . . .
14K - last updated 2010-03-23 17:59 UTC by EricWald
LeyLines
= Ley Lines = |Players | 3-4 | |Length | 30 minutes | |Equipment Required | single standard piecepack, . . . domino set, paper and pencil | |Designer | ["James Kyle"] | |Version | 1.0.0 | |Version Date | 2002-06-21 . . .
1K - last updated 2022-02-16 05:33 UTC by TrevorLDavis
LeyLinesTextVersion
This is an AutoGeneratedTextVersion of [[LeyLines]] {{{ TITLE Ley Lines VERSION 1.0.0 DATE 21 June 2002 . . . AUTHOR James Kyle COPYRIGHT Copyright 2002 by James Kyle permission . . .
6K - last updated 2010-03-23 18:00 UTC by EricWald
LudicSynergy
= The Ludic Synergy Contest = You can read the relevant information for the second of the Piecepack Game . . . novel piecepack mechanics. For example, see James Kyle's [https://ludism.org/piecepack/message/342 . . . Uses double-six dominoes LeyLines, by ["James Kyle"][[BR]] Uses double-six dominoes MagicMids, . . . In alphabetical order, they are: LeyLines, by ["James Kyle"] PawnsCrossing, by ["Michael Schoessow"] . . . and ["Stephen Schoessow"] Surprising no one, James Kyle's Ley Lines is a worthy entry. The rules . . .
13K - last updated 2020-12-29 05:56 UTC by TrevorLDavis
Matches
= Matches = |Players | 2, 3, 4, or 6 | |Length | 15 minutes | |Equipment Required | one standard piecepack . . . | |Designer | ["James Kyle"] | |Version | 1.01 for the piecepack | . . . month) | |Licence | Copyright 2000, 2001 by James Kyle, [https://www.ludism.org/ppwiki/RelicensedGames . . .
2K - last updated 2022-02-16 05:34 UTC by TrevorLDavis
MatchesTextVersion
This is an AutoGeneratedTextVersion of [[Matches]] {{{ Matches a simple game of memory and chance (v1.01) . . . for piecepack Copyright © 2000, 2001 by James Kyle 2, 3, 4, or 6 players 15 minutes Summary: . . .
2K - last updated 2010-03-23 18:01 UTC by EricWald
MissingInAction
No, this page **isn't** about piecepack games that are //slow// or //boring// -- some of these games . . . ---- **["Billiards"]**, Chris Young and ["James Kyle"] discussed doing Billiards as a flicking . . .
7K - last updated 2023-07-21 14:13 UTC by TrevorLDavis
MotoX
{{https://upload.wikimedia.org/wikipedia/commons/thumb/5/52/MotoX_racing03.jpg/1024px-MotoX_racing03.jpg}} . . . | one standard piecepack | |Designer | ["James Kyle"] and PaulShope | |Version | 0.2b | |Version . . . Date | 2001-05-29 | |Licence | Copyright 2001 James Kyle and Paul Shope, [https://www.ludism.org/ppwiki/RelicensedGames . . .
2K - last updated 2022-02-16 05:34 UTC by TrevorLDavis
MotoXTextVersion
This is an AutoGeneratedTextVersion of [[MotoX]] = MotoX = a game of tactics for the piecepack [[BR]](v . . . "motocross" Copyright (c) 2001 by James Kyle and Paul Shope [[BR]]3 to 4 players - 30 . . .
7K - last updated 2010-03-23 18:01 UTC by EricWald
NineBall
= Nine Ball = |Players | 2 | |Length | 20 minutes | |Equipment Required | single standard piecepack| . . . comes from an early group discussion between ["James Kyle"] and ChrisYoung. See [https://ludism.org/piecepack/message/9 . . .
2K - last updated 2020-12-29 05:14 UTC by TrevorLDavis
NineBallTextVersion
This is an AutoGeneratedTextVersion of [[NineBall]] {{{ Nine Ball Adapted as a flicking game for the . . . comes from an early group discussion between James Kyle and Chris Young. Definitions Flick (verb) . . .
4K - last updated 2010-03-23 18:02 UTC by EricWald
OriginalSevenGames
= The original seven piecepack games = These were the first seven games released for the piecepack. They . . . available piecepack. * DungeonCrawl by ["James Kyle"] and PaulShope * HangingGardens by ["James . . . Kyle"] * ["Matches"] by ["James Kyle"] * ["MotoX"] by ["James Kyle"] and PaulShope . . . * PowerLines by DavidBoyle * ["Soccer"] by ["James Kyle"] * ["Takeover"] by ["James Kyle"] and ChrisYoung . . .
1K - last updated 2009-06-01 03:01 UTC by 192.168.1.1
PiecepackAdventCalendar
The Italian gaming website //Giochi sul nostro tavolo// (Games on Our Table) is creating a [[http://pinco11.blogspot.com/2018/11/calendario-ludico-dellavvento-2018.html . . . 13 is the popular solitaire game [[Fuji-san]] by James Kyle. * Day 14 is the cosmologically-themed asymmetric . . . flicking good footy simulation, [[Soccer]] by James Kyle. The first game ever designed for the piecepack! . . . the 3D (!) motocross racing simulation MotoX by James Kyle and Paul Shope. Five days until Christmas! . . . again!) the original designer of the piecepack, James Kyle. 184 days to Bring Your Dog to Work Day! . . .
3K - last updated 2022-06-03 05:06 UTC by TrevorLDavis
RelicensedGames
= Re-licensed Games Sometimes game designers dual/re-license their games. And sometimes they cannot or . . . a BoardGameGeek message to] TrevorLDavis == James Kyle, Paul Shope, and Chris Young ["James_Kyle"]: . . .
15K - last updated 2023-08-04 13:57 UTC by TrevorLDavis
Resources
= FAQs and other useful resources = * FAQ: [https://web.archive.org/web/2016/http://www.piecepack.org/FAQ.html . . . * FAQ: [DesignFAQ Piecepack Design Notes] by ["James Kyle"] * FAQ: [https://ludism.org/piecepack/message/1297 . . . Rank of piecepack suits and notation] by ["James Kyle"] * PiecepackGlossary -- words, phrases . . .
4K - last updated 2023-07-21 14:12 UTC by TrevorLDavis
SanAndreas
= San Andreas = |Players | 3-4 | |Length | 45 minutes | |Equipment Required | single standard piecepack . . . | |Designer | ["James Kyle"] | |Version | 1.1.0 | |Version Date | 2003-03-04 . . .
2K - last updated 2022-02-16 05:38 UTC by TrevorLDavis
SanAndreasTextVersion
This is an AutoGeneratedTextVersion of [[SanAndreas]] {{{ TITLE San Andreas VERSION 1.1.0 DATE 4 March . . . 2003 AUTHOR James Kyle COPYRIGHT public domain PLAYERS 3 to 4 PLAYTIME . . .
5K - last updated 2010-03-23 18:04 UTC by EricWald
SandBox
[[image/class:https://www.trevorldavis.com/share/piecepack/desfases.gif|Game of Desfases|https://www.ludism.org/ppwiki/Desfases|Animation . . . Internet Awards Nominee for Hanging Gardens by James Kyle]] ---- Image with caption (will get "image" . . .
2K - last updated 2023-05-14 14:54 UTC by JacobSP
SiegeByNumberTextVersion
This is an AutoGeneratedTextVersion of [[SiegeByNumber]] {{{ Siege by Number A game for the piecepack . . . of the standard“piecepack”, as designed by James Kyle (see www.piecepack.org for more informationon . . .
7K - last updated 2010-03-23 18:05 UTC by EricWald
SilverIsle
= Silver Isle = |Players | 4 | |Length | 90 minutes | |Equipment Required | single standard piecepack, . . . ~24 stackable tokens| |Designer | ["James Kyle"] | |Version | 0.1b | |Version Date | 2001-00 . . . (unknown month)| |License | Copyright 2001 ["James Kyle"], [https://www.ludism.org/ppwiki/RelicensedGames . . .
1K - last updated 2022-02-16 05:38 UTC by TrevorLDavis
SilverIsleTextVersion
== SILVER ISLE for the piecepack (v0.1b)\\Copyright 2001 by James Kyle\\4 players - 90 minutes === COMPONENTS . . .
14K - last updated 2011-05-20 22:54 UTC by EricWald
Soccer
|Players | 2 | |Length | 30-60 minutes | |Equipment Required | one standard piecepack | |Designer | ["James . . . (unknown month) | |Licence | Copyright 2000 by James Kyle, [https://www.ludism.org/ppwiki/RelicensedGames . . .
2K - last updated 2022-02-16 05:38 UTC by TrevorLDavis
SoccerTextVersion
This is an AutoGeneratedTextVersion of [[Soccer]] {{{ Setup To begin the game, arrange thetiles as shown . . . Minutesv1.0 for piecepackCopyright © 2000 by James Kyle }}} . . .
3K - last updated 2010-03-23 18:05 UTC by EricWald
SolitaryConfinement
= The Solitary Confinement Contest = You can read the relevant information for the fifth of the Piecepack . . . & ["Marty Hale-Evans"] ["Fuji-san"] by ["James Kyle"] GalaxyExpress by ["Matt Worden"] LabRats . . . Most aesthetically appealing: ["Fuji-san"] by ["James Kyle"]. This is a themed abstract that manages . . .
15K - last updated 2020-08-21 06:22 UTC by TrevorLDavis
SteampunkPiecepack
== Steampunk Piecepack == === A kind of manifesto === I've had a lot of people tell me they outright . . . piecepack standard. It is a minor variant of James Kyle's piecepack anatomy. The main difference . . .
5K - last updated 2018-04-19 20:08 UTC by RonHaleEvans
Takeover
= Takeover = |Players | 2-6 | |Length | 30 minutes | |Equipment Required | one standard piecepack | |Designer . . . | ["James Kyle"] and ChrisYoung | |Version | 0.2b | |Version . . . Date | 2001-05-29 | |Licence | Copyright 2001 by James Kyle and Chris Young, [https://www.ludism.org/ppwiki/RelicensedGames . . .
2K - last updated 2022-02-16 05:38 UTC by TrevorLDavis
TakeoverTextVersion
This is an AutoGeneratedTextVersion of [[Takeover]] {{{ TAKEOVER a game of strategy and tactics for the . . . (v 0.2b, 29 May 2001) Copyright (C) 2001 by James Kyle and Chris Young 2 to 6 players - 30 minutes . . .
4K - last updated 2015-11-14 04:52 UTC by DanielAjoy
TimeMarchesOn
= Time Marches On Contest = You can read the relevant information for the first of the Piecepack Game . . . pocket-size piecepack[[BR]] **Judge:** ["James Kyle"][[BR]] === First Things First === I am . . . or email me at jdroscha@a... Game On,[[BR]] ["James Kyle"] == "Time Marches On" contest entries == . . .
10K - last updated 2010-03-23 16:24 UTC by EricWald
Tula
|Players | 1 | |Length | 10 minutes | |Equipment Required | single standard piecepack | |Designer | ["James . . .
6K - last updated 2022-02-16 05:38 UTC by TrevorLDavis
TulaTextVersion
This is an AutoGeneratedTextVersion of [[Tula]] = Tula = |Version | 1.0.1 | |Date | 29 August 2003 | . . . |Author | James Kyle | |Copyright | public domain | |Players . . .
3K - last updated 2010-03-23 18:07 UTC by EricWald
Where No One Has Gamed Before Results
This is RonHaleEvans, judge of the eighth community piecepack game design contest, [[Where No One Has . . . of you some day. And finally, thanks to [[James Kyle]] for inventing the piecepack and making . . .
23K - last updated 2020-12-26 07:41 UTC by TrevorLDavis
55 pages found.