A Gamut of Games
= A Gamut of Games = This is a list of the games from Sid Sackson's book //A Gamut of Games// that are . . . (see comments) * KnightChase (see comments) * ["Mate"] * BowlingSolitaire * SolitaireDice (see comments) . . .
2K - last updated 2020-02-20 21:04 UTC by TrevorLDavis
Activator
= Activator = |Players | 2 | |Length | 20-40 minutes | |Equipment Required | single standard piecepack, . . . to dedicated abstract game aficionados and amateur game designers that won't mind some extra downtime . . .
4K - last updated 2021-05-22 07:41 UTC by Ottia
Ahoy, Matey
= Ahoy, Matey! = | Players | 2-4 | | Length | 10-20 minutes | | Equipment Required | piecepack | | Designer . . . CC BY-SA 4.0 | == Description == Ahoy, Matey! is a rip-roaring pirate adventure for ye olde . . . == http://www.ludism.org/attachments/ppwiki/AhoyMatey.pdf == Links == BGG page: http://www.boardgamegeek.com/boardgame/40513 . . .
1K - last updated 2020-12-31 23:18 UTC by TrevorLDavis
Ahoy 2c 20Matey 21
#REDIRECT [[Ahoy,_Matey]] . . .
1K - last updated 2010-03-15 08:13 UTC by RonHaleEvans
AlienCity
| Players | 2 | | Length | 40 mins | | Equipment Required | piecepack, Icehouse set | | Designer | ["Michael . . . these suits restrict your building options. Ultimately, Alien City is a variant of [http://www.boardgamegeek.com/game/1017 . . .
9K - last updated 2022-02-16 05:29 UTC by TrevorLDavis
Alquerque
= Alquerque = | Players | 2 | | Length | 5-20 minutes | | Equipment Required | standard piecepack, gameboard . . . | A4]]) == License == This document uses material from the Wikipedia article [[https://en.wikipedia.org/wiki/Alquerque|Alquerque]], . . .
4K - last updated 2020-12-31 23:18 UTC by TrevorLDavis
Bagh Chal
= Bagh-Chal = | Players | 2 | | Length | 5-20 minutes | | Equipment Required | standard piecepack, gameboard . . . the game. == License == This document uses material from the Wikipedia article [[https://en.wikipedia.org/wiki/Bagh_Chal|Bagh_Chal]], . . .
4K - last updated 2020-12-31 23:18 UTC by TrevorLDavis
BlackPawnTruckingTextVersion
This is an AutoGeneratedTextVersion of [[BlackPawnTrucking]] {{{ Black Pawn Trucking Author: Phillip . . . mat. If a goods coin is suit side up it is a raw material, and if it is number side up it is a finished . . . the game the four goods on the map are all raw materials. 3. Move goods – your truck must move every . . . goods carried, the goods must be delivered. Raw materials are demanded at any city that matches the . . . suit of the goods. The raw material is immediately turned over to show the number . . .
7K - last updated 2010-03-23 17:54 UTC by EricWald
BlackThursdayTextVersion
This is an AutoGeneratedTextVersion of [[BlackThursday]] {{{ Title: Black Thursday Version Number: 0.3.0? . . . Number of Players: 3 or 4 Duration: Approximately 40 minutes Equipment Needed: one standard piecepack, . . . & WinningThe game ends when the penultimate player’spawn leaves the building, whether by exiting . . . at least as exciting as baseball, and morelegitimate than gambling. Eventually, stock prices peaked . . .
14K - last updated 2010-03-23 17:54 UTC by EricWald
CardinalsGuards
= Cardinal's Guards = |Players | 1 | |Length | 20 minutes | |Equipment Required | single standard piecepack, . . . coins that are within the board. The ultimate goal of the game is for the pawns to reach the . . .
6K - last updated 2022-10-08 07:23 UTC by Ottia
CastlesTextVersion
This is an AutoGeneratedTextVersion of [[Castles]] {{{ A piecepack game CASTLES #SEP 001 Title: CastlesVersion . . . Date: April 2003Number of Players: 2-4 Approximate Length of Game: 30 min.Equipment Required: piecepack . . .
6K - last updated 2010-03-23 17:55 UTC by EricWald
ChangingLandscapes
= The Changing Landscapes Contest = You can read the relevant information for the third of the Piecepack . . . Version Number, Date, Number of Players, Approximate Length of Game, Equipment Required, Author, Copyright, . . .
15K - last updated 2010-03-23 15:29 UTC by EricWald
ChessTextVersion
This is a version of the rules taken from a ebook that is in the public domain. Note that entire text . . . not have moved the Rook to e6. Check and Checkmate If a man makes a move which attacks the opposing . . . to get him out of it he is said to be "checkmate" and the game is ended. Diagram 6 shows an example . . . in which either player can give checkmate on the move. If it were White's move he would . . . and Black's King; in other words: Black is checkmate, his game is lost. If it were Black's move he . . .
26K - last updated 2010-03-22 21:18 UTC by EricWald
ChoosySushiTextVersion
This is an AutoGeneratedTextVersion of [[ChoosySushi]] {{{ Choosy Sushi A Changing Landscapes game for . . . 1.5 01/11/03By Eric H. Witt Players: 2-4Materials: 1 Piecepack, Pencil and PaperTime Limit: . . .
5K - last updated 2010-03-23 17:56 UTC by EricWald
CityCouncil
= City Council = | Players | 3-4 | | Length | 90-120 minutes | | Equipment Required | one standard piecepack, . . . and it definitely helps to have the necessary materials available to play with while learning the . . .
8K - last updated 2020-12-28 05:57 UTC by TrevorLDavis
ClarkRodeffer
= Clark D. Rodeffer = |E-mail|[[MailTo(clark AT SPAMFREE redheifergames DOT com)]]| |Web Site|[http://www.redheifergames.com . . . Chessex] [http://www.chessmate.com ChessMate] [http://www.chitag.com ChiTAG] . . . Spielen in Osterreich] [http://www.spielmaterial.de Spielmaterial] [http://www.spielenet.de . . . Chelsea Modular Home] [http://www.classmates.com Classmates] [http://www.clemson.edu Clemson . . .
31K - last updated 2020-12-28 06:03 UTC by TrevorLDavis
1 Comment on A Gamut of Games
### 1 Comment. ### I am curious as to how BlueAndGrey is playable with piecepack - doesn't it require . . . with only a single piecepack. The "card games" Mate and Bowling Solitaire can also be easily adapted . . . to play with a single piecepack. Since Mate is a game of perfect information there isn't even . . .
2K - last updated 2016-08-27 04:42 UTC by TrevorLDavis
16 Comments on ConsensusFantasy
### 16 Comments. ### I couldn't confirm looking online that the Engle Matrix Game system is under some . . . Engle has agreed to release his Matrix Game material under a CC BY-SA 4.0 license. I'm going to . . . the table aren't the closest percentile approximates to the piecepack/traditional rolls (i.e. you . . .
8K - last updated 2024-03-13 23:02 UTC by RonHaleEvans
17 Comments on Desfases
### 17 Comments. ### == Reviews and Comments == Hi Antonio, if I understand this rule correctly... > . . . a mistake in it and didn't have the time to animate a full game. -- TrevorLDavis 2020-09-04 19:11 . . .
10K - last updated 2020-09-06 17:53 UTC by RonHaleEvans
1 Comment on FourFieldKono
### 1 Comment. ### TrevorLDavis, this is a really wonderful animated and annotated illustration, unlike . . . such as BoardGameGeek, even the excellent animated illustration of Ultima pieces on the Chess Variant . . .
1K - last updated 2022-10-07 03:40 UTC by RonHaleEvans
2 Comments on InterstellarConquest
### 2 Comments. ### The rules say "2-8" players, this page says "3-8" players. Which one is correct? . . . reason, I would always prefer the author's estimates for number of players and playing time. Differences . . . from transcription errors or off-the-cuff estimates by casual players. -- [http://ron.ludism.org . . .
1K - last updated 2019-07-13 20:15 UTC by Ron Hale-Evans
17 Comments on Japan
### 17 Comments. ### Looks good. Comments from the top: * Source of title? A bit obscure. * I have two . . . and [[https://en.wikipedia.org/wiki/Ultimate_tic-tac-toe Ultimate Tic Tac Toe]] but still seems . . .
8K - last updated 2018-12-03 19:03 UTC by TrevorLDavis
15 Comments on PiecepackExpansions
### 15 Comments. ### I'm considering rewriting this page but would like to check first if people agree . . . You can adapt [[https://www.pagat.com/misc/mate.html Mate]] and [[https://www.pagat.com/euchre/ . . .
17K - last updated 2020-02-18 01:33 UTC by TrevorLDavis
2 Comments on PiecePackingPirates
### 2 Comments. ### I just played this for the first time and find the scoring confusing. I had 40 booty . . . look at your logged score: log (score) is approximately log (buried booty) + log (booty aboard ship) . . . term i.e. any doubling of notoriety is (approximately) just as valuable as any doubling of buried . . .
2K - last updated 2021-07-09 16:51 UTC by RonHaleEvans
9 Comments on PlayByWiki
### 9 Comments. ### I just posted your news to the Piecepack Wiki front page, #piecepack on Twitter, . . . basing my choices of where to leave promo material on yours. Thanks again. -- [http://ron.ludism.org . . .
6K - last updated 2020-02-08 01:26 UTC by JamesVipond
8 Comments on Ron Hale-Evans
### 8 Comments. ### {{{> Ron Hale-Evans wrote "all my existing piecepack games (and the ones I've . . . it doesn't permit mixing with Artistic License material (except in a "collective work" sense). -- . . .
5K - last updated 2022-11-03 17:39 UTC by RonHaleEvans
17 Comments on RonHaleEvans
### 17 Comments. ### Hi Ron, I think some of my emails to you may have gone missing, please check your . . . but I think in many cases, the play by wiki material would overwhelm the rest of the user's personal . . . designed to have to compete with your large, animated game diagrams. It occurs to me that this way . . .
9K - last updated 2019-08-16 18:51 UTC by TrevorLDavis
7 Comments on Tablut
### 7 Comments. ### Don't bury the lede! Consider moving the animation on this page (and other pages . . . (rendered via a call to animate_game())]. In this case the PPN for the entire . . .
4K - last updated 2021-01-28 07:21 UTC by RonHaleEvans
8 Comments on Tingle
### 8 Comments. ### Where is the Sly version? Thanks. -- [http://ron.ludism.org RonHaleEvans] 2018-06-16 . . . Goodwin: 10-30 minutes, barring "four move checkmate" type scenarios. Ron: What is a four move checkmate . . .
4K - last updated 2018-11-13 01:12 UTC by RonHaleEvans
3 Comments on ToPieces
### 3 Comments. ### Questions by RonHaleEvans on Facebook. Responses by Chris Sakkas in email. More to . . . An error. The reference to “Guard tokens” in the Materials section should be replaced with “Defend tokens”. . . .
6K - last updated 2018-08-17 20:32 UTC by RonHaleEvans
29 Comments on TrevorLDavis
### 29 Comments. ### Good work! -- Jessica_Eccles 2016-08-30 08:54 UTC ---- It seems to me Minishogi . . . and [[Checkers]]. Happy to help record and animate more games especially via playing a game PlayByWiki . . . wraps around them and then basically type {{{animate_game(...)}}} after I finish recording a game in . . . game start. Is that true? If so, can we still animate the setup? What does a piece look like when coming . . . game start. Is that true? If so, can we still animate the setup? }}} Yes, you could use PPN to specify . . .
19K - last updated 2020-12-26 19:56 UTC by TrevorLDavis
11 Comments on TrevorLDavisPBW
### 11 Comments. ### Came looking for a game and found that we had already started one -- Ultima. But . . . Calendar]]. This event will occur in approximately 4000 of your Earth years, so take your time . . .
8K - last updated 2020-03-09 04:37 UTC by RonHaleEvans
ComparisonOfEditions
= Comparison of Piecepack Editions = Originally a message on the piecepack mailing list from December . . . new art is much cleaner, more abstract, and ultimately more attractive, in my opinion. It also seems . . .
23K - last updated 2020-12-29 06:35 UTC by TrevorLDavis
ConspiracyTextVersion
This is an AutoGeneratedTextVersion of [[Conspiracy]] {{{ C o n s p i r a c y Version 2.1.1 Version Date . . . coins on the board and leave the game in a stalemate. Mandatory advancements are a good way to keep . . . the game moving -- no stalemate is possible. 4. Now add to your hand any coins . . .
52K - last updated 2010-03-23 17:56 UTC by EricWald
CoyoteMoonTextVersion
This is an AutoGeneratedTextVersion of [[CoyoteMoon]] {{{ Coyote Moon Author: Robert Mundschau e-mail: . . . Number of Players: 2 to 4 Time to Play: Approximately 45 min. Required Materials:1 piecepack1 suitable . . .
7K - last updated 2010-03-23 17:56 UTC by EricWald
CrocodileHop
= Crocodile Hop = |Players | 1 | |Length | 15 minutes | |Equipment Required | Single standard piecepack| . . . in the game comes at the end: achieving the ultimate goal of the game might come down to having the . . .
3K - last updated 2022-10-22 07:23 UTC by Ottia
CroquetForPiecepack
= Croquet for piecepack = | Players | 2-4 | | Length | 60 minutes | | Equipment Required | standard piecepack . . . teamwork is vital, and discussions between teammates on tactics is often highly beneficial. An entry . . .
2K - last updated 2020-12-31 23:18 UTC by TrevorLDavis
DecayTextVersion
This is an AutoGeneratedTextVersion of [[Decay]] {{{ DecayA Changing Landscapes game for the piecepack . . . rights to the rules described herein. Required Materials 1 piecepackA suitable flat surface for play. . . .
14K - last updated 2010-03-23 17:57 UTC by EricWald
DivorcedBeheadedDiedDivorcedBeheadedSurvivedTextVersion
This is an AutoGeneratedTextVersion of [[DivorcedBeheadedDiedDivorcedBeheadedSurvived]] {{{ Divorced, . . . the VIII and give your six wives the same fates. Materials Needed: 1 Piecepack; the dice are not needed. . . .
11K - last updated 2010-03-23 17:57 UTC by EricWald
DominoidsTextVersion
This is an AutoGeneratedTextVersion of [[Dominoids]] {{{ Dominoids Version 1.0 Version Date 17-Jun-2002 . . . Dominoids and possibly cause them to eat food, mate with another Dominoid, or attack another Dominoid. . . . have the same value. They view them as potential mates!) 4.7.1. Either the leading end or the non-leading . . .
19K - last updated 2010-03-23 17:57 UTC by EricWald
Downloadable Piecepack Sets
Although the piecepack is available commercially (See [[Vendors]] page), it's also possible to download . . . can be carefully alligned and adhered to a thin material, then cut apart, but the usual "cut, then . . .
8K - last updated 2023-02-20 17:36 UTC by TrevorLDavis
DungeonBuilders
= DungeonBuilders = | Players | 2-4 | | Length | 30-45 minutes | | Equipment Required | single standard . . . different things into a world and then an automated character tries to win the adventure. Depending . . .
6K - last updated 2022-05-30 16:54 UTC by TrevorLDavis
EasySlider
|Players | 1-99 | |Length | 15 minutes and up | |Equipment Required | one piecepack per player, an opaque . . . if you add expansions or use the Packtet). I estimate the level of difficulty of Easy Slider for one . . .
6K - last updated 2022-02-16 05:31 UTC by TrevorLDavis
EpicFunhouseTextVersion
This is an AutoGeneratedTextVersion of [[EpicFunhouse]] = Epic Funhouse = A game for the piecepack by . . . [[BR]]0.1.2, 2003-11-29: Much additional material (ASCII illustrations, credits, etc.). [[BR]]0.1.1, . . .
35K - last updated 2010-03-23 17:57 UTC by EricWald
EsperantoPiecepackGlossary
= Esperanto Piecepack Glossary / Pecopaka Vortaro = OK, this is a bit of a lark. I decided to take the . . . can help me with. I have provided an approximate pronunciation for English speakers, as well as . . .
3K - last updated 2022-06-03 05:08 UTC by TrevorLDavis
Evade
|Players | 2 | |Length | 20 mins | |Equipment Required | One standard piecepack | |Designer | Alex Randolph, . . . with standard pieces instead of purpose-made materials does take away a little bit of flavour: apart . . .
4K - last updated 2021-04-18 14:48 UTC by Ottia
Everest
|Players | 4 | |Length | 20-30 mins | |Equipment Required | one standard piecepack | |Designer | ["Mark . . . board is so small that "30-40 min" is an overestimate for game length. Once we figured out the rules, . . .
7K - last updated 2020-12-29 06:03 UTC by TrevorLDavis
FortuneCookies
* Dice, dice, dice: I must have more dice. * "If you can set the rules, you can win the game." --John . . . message #71] * "I view the piecepack as The Ultimate Accessory..." --Jim Doherty, [https://ludism.org/piecepack/message/71 . . .
5K - last updated 2020-12-29 07:09 UTC by TrevorLDavis
Games
**Note:** This page is [[https://github.com/piecepackr/ppwicker | computer-generated from individual . . . piecepack, pawn saucers or belts | | ["Ahoy,_Matey"] | ["Steve Beard"] | piecepack | | ["AlienCity"] . . .
23K - last updated 2022-12-07 18:54 UTC by TrevorLDavis
GoldRush
= Gold Rush = | Players | 3-4 | | Length | 60-90 minutes | | Equipment Required | piecepack, 8 gaming . . . wading through the Gold Rush ruleset was ultimately my own fault, mostly for not asking questions . . .
9K - last updated 2020-12-28 06:38 UTC by TrevorLDavis
GroupProjects
= The Group Projects Contest = You can read the relevant information for the sixth of the Piecepack Game . . . subjective opinion of the Judge that ultimately decides the winning entry. 11. The winning submission . . . of suggested players? Are the game time estimates (if given) meaningful? Is there at least some . . . and it definitely helps to have the necessary materials available to play with while learning the . . . wading through the Gold Rush ruleset was ultimately my own fault, mostly for not asking questions . . .
77K - last updated 2010-03-23 15:32 UTC by EricWald
HistoryRepeatsItself
= The History Repeats Itself Competition = You can read the relevant information for the fourth of the . . . subjective opinion of the judge that ultimately decides the winner. 5. Games may make use of . . .
14K - last updated 2020-08-21 06:22 UTC by TrevorLDavis
HumanHarvest
= Human Harvest = | Players | 2-4 | | Length | 15-45 minutes | | Equipment Required | standard piecepack, . . . | == Description == In the year 2348 an automated manufacturing plant goes haywire due to a computer . . .
3K - last updated 2020-12-31 23:18 UTC by TrevorLDavis
IronPiecepackDesignerContest
= Piecepack Contest #9: The Iron Piecepack Designer **CURRENTLY BEING JUDGED** = **UPDATE** Episode 2 . . . *If you want to incorporate additional materials the judges already own: Dan Burkey’s collection . . . though we strive for everlasting glory, the ultimate goal is to generate new ideas and experiences . . . expect to have access to the people and materials they need to make and test piecepack games. . . . *Designer’s name(s) *Number of players *Estimated playing time *Required equipment *License information . . .
18K - last updated 2023-07-10 19:22 UTC by TrevorLDavis
KingdomsoftheMiddleSeaTextVersion
This is an AutoGeneratedTextVersion of [[KingdomsoftheMiddleSea]] = Kingdoms of the Middle Sea = A game . . . to represent goods, roads and ports * Approximately fifty pennies (or tokens) to represent gold . . .
35K - last updated 2020-08-21 06:22 UTC by TrevorLDavis
License
== Introduction == What follows is a collection of lists that are generated automatically based on the . . . description page on the wiki. Due to the automated nature of these lists, there may be omissions . . .
4K - last updated 2021-02-19 20:31 UTC by TrevorLDavis
LudicSynergy
= The Ludic Synergy Contest = You can read the relevant information for the second of the Piecepack Game . . . Number, Version Date, Number of Players, Approximate Length of Game, Equipment Needed, Author, Copyright, . . .
13K - last updated 2020-12-29 05:56 UTC by TrevorLDavis
Magistratvm
= Magistratvm = | Players | 3-4 | | Length | 90-120 minutes | | Equipment Required | 20 small tokens . . . about five hours, which is well beyond the estimated time. However, once we all finally "got it," . . .
7K - last updated 2020-12-28 06:51 UTC by TrevorLDavis
MagistratvmTextVersion
This is an AutoGeneratedTextVersion of [[Magistratvm]] {{{ MAGISTRATVM A Group Projects game for the . . . at no cost. However do not lose sight of the ultimate goal which is to score the highest influence at . . .
26K - last updated 2010-03-23 18:01 UTC by EricWald
MakingPiecepacks
This is a page to gather information about the nuts and bolts of making your own piecepack. If you'd . . . out the labels, and apply to components (in the material of your choice). 2. Print single-sided on . . . rather than pointed. === Density === Less dense materials are less damaging when thrown by a child . . . at other children although some low density materials are more fragile and malleable which increases . . .
9K - last updated 2021-05-10 18:50 UTC by TrevorLDavis
Martian Miners
| Players | 2-4 | | Length | 60 minutes | | Equipment Required | 1 piecepack set, 1 icehouse stash (of . . . have started a wager: who will be the ultimate Martian Miner? This piecepack game is a port of . . .
2K - last updated 2021-04-22 16:25 UTC by TrevorLDavis
MathrixTextVersion
This is an AutoGeneratedTextVersion of [[Mathrix]] {{{ Title: Mathrix, The Version Number: 1.0.0 Version . . . Number of Players: 1 Duration: Approximately 10 minutes Equipment Needed: one standard piecepack . . .
8K - last updated 2010-03-23 18:01 UTC by EricWald
MazeMakers
= Maze Makers = | Players | 2-4 | | Length | 15-30 minutes | | Equipment Required | single standard piecepack . . . pentomino pieces has to be of the same approximate size as the small squares from the piecepack tiles). . . .
5K - last updated 2020-12-31 23:18 UTC by TrevorLDavis
MesomorphGames
= Mesomorph Games = Mesomorph Games official website: http://www.mesomorph.com/ You can buy standard . . . is in fact known to have not sent out ordered materials--or a refund, or even a reply to emailed . . .
1K - last updated 2009-06-01 03:01 UTC by 192.168.1.1
NewGames
These are lists of games organized into groupings by their **Version Date** field. Since a game's **Version . . . looking below at these lists. Due to the automated nature of these lists, there may be omissions . . .
2K - last updated 2021-01-06 07:52 UTC by TrevorLDavis
PackSolitaireTextVersion
This is an AutoGeneratedTextVersion of [[PackSolitaire]] {{{ Pack Solitaire A game for 2 piecepacks by . . . and use asone sees fit. 1 player, approximately 15-30 minutes Object: Assemble as many of your . . .
7K - last updated 2010-03-23 18:02 UTC by EricWald
PawnsCrossingTextVersion
This is an AutoGeneratedTextVersion of [[PawnsCrossing]] {{{ Title: Pawns Crossing Version Number: 1.0 . . . Date: May 2002 Number of Players: 2 - 4 Approximate Length of Game: 30 min. Equipment Needed: 1 piecepack, . . .
12K - last updated 2010-03-24 19:09 UTC by EricWald
PiecepackAdventCalendar
The Italian gaming website //Giochi sul nostro tavolo// (Games on Our Table) is creating a [[http://pinco11.blogspot.com/2018/11/calendario-ludico-dellavvento-2018.html . . . Mark A. Biggar (again!). * Day 12 is the improximate [sic] but lauded game [[Proximity]] by John Wetmiller‽ . . .
3K - last updated 2022-06-03 05:06 UTC by TrevorLDavis
PiecepackGlossary
[:TOP] = Glossary of piecepack Terms = Note: words in **bold** are defined elsewhere in this glossary. . . . cards; usually by dividing the deck into approximately equal parts and interleaving the parts back . . .
32K - last updated 2020-08-21 06:22 UTC by TrevorLDavis
PiecePackingPiratesTextVersion
This is an AutoGeneratedTextVersion of [[PiecePackingPirates]] {{{ Title: Piece Packing Pirates Version . . . Number of Players: 1 Duration: Approximately 40 minutes Equipment Needed: one standard piecepack, . . . Ordo you hand your ship over to your first mate and retire? After twenty turns, you must retire. . . .
25K - last updated 2010-03-23 18:03 UTC by EricWald
PiecepackPlayset
| Players | 1-5 | | Length | 15-90 minutes | | Equipment Required | standard piecepack | | Designer | . . . the piecepack. She treated them as construction materials, like building blocks, rather than as a game . . . building blocks she likes to play with of approximately the same size and colour as the piecepack tiles. . . .
4K - last updated 2020-12-28 04:49 UTC by TrevorLDavis
PortablePiecepackNotation
The Portable Piecepack Notation (PPN) is a human-readable plaintext file format for storing board games. . . . or make a GIF animation of a game with {{{animate_game}}}. {{{plot_move}}} and {{{animate_game}}} . . .
3K - last updated 2021-05-06 05:49 UTC by TrevorLDavis
RelicensedGames
= Re-licensed Games Sometimes game designers dual/re-license their games. And sometimes they cannot or . . . wrote "I dual-license *A Knight's Tale*, *Ahoy, Matey!*, *FrostBitten!*, *piecepack Fan Tan*, *piecepack . . .
15K - last updated 2023-08-04 13:57 UTC by TrevorLDavis
RequiredEquipment
[:TOP] == Introduction == What follows is a collection of lists that are generated automatically based . . . description page on the wiki. Due to the automated nature of these lists, there may be omissions . . .
5K - last updated 2021-04-05 05:22 UTC by TrevorLDavis
RoyalRacersTextVersion
This is an AutoGeneratedTextVersion of [[RoyalRacers]] {{{ Royal RacersA Changing Landscapes game for . . . Kouba2 – 4 players, Approximate Length of Game: varies according to setup Equipment . . .
6K - last updated 2010-03-23 18:04 UTC by EricWald
SailboatRegatta
= Sailboat Regatta = |Players | 2-10 | |Length | 60 minutes | |Equipment Required | standard piecepack . . . East or South without going out of bounds. Ultimately, the game is mostly about taking the most advantage . . .
6K - last updated 2022-02-16 05:34 UTC by TrevorLDavis
SailboatRegattaTextVersion
This is an AutoGeneratedTextVersion of [[SailboatRegatta]] {{{ Title: Sailboat Regatta Version Number: . . . if your piecepack has 8 suits) Duration: Approximately 60 minutes Equipment Needed: one piecepack Sailboat . . .
9K - last updated 2010-03-23 18:04 UTC by EricWald
Ship It
= Ship It! = | Players | 2-4 | | Length | 60-90 minutes | | Equipment Required | 1 standard piecepack . . . building infrastructure, and shipping raw materials and goods for big profits. Players strive . . .
6K - last updated 2020-12-26 07:20 UTC by TrevorLDavis
Skyscrapers
|Players | 1 | |Length | 15-30 minutes | |Equipment Required | single standard piecepack, cup or bag . . . ends up feeling like an accessible but ultimately mechanical sliding puzzle. -- ["Antonio Recuenco . . .
2K - last updated 2022-10-03 20:08 UTC by Ottia
SkyscrapersTextVersion
This is an AutoGeneratedTextVersion of [[Skyscrapers]] {{{ Skyscrapers A Solitary Confinement game for . . . in the center. Tiles should all be spaced approximately _ inch from their neighbors, to facilitate easy . . .
7K - last updated 2010-03-23 18:05 UTC by EricWald
SlidesOfActionTextVersion
This is an AutoGeneratedTextVersion of [[SlidesOfAction]] | Title | Slides Of Action | | Version Number . . . Number of Players | 2 or 3 | | Duration | Approximately 10 minutes | | Equipment Needed | one standard . . .
3K - last updated 2010-03-23 18:05 UTC by EricWald
SolitaryConfinement
= The Solitary Confinement Contest = You can read the relevant information for the fifth of the Piecepack . . . subjective opinion of the judge that ultimately decides the winner. 4. Games may make use of . . .
15K - last updated 2020-08-21 06:22 UTC by TrevorLDavis
StackedDeckWar
= Stacked Deck War = | Players | 2 | | Length | 25 minutes | | Equipment Required | One standard piecepack . . . decided to stack their decks and play the ultimate game of war, for rights of the game of `War'. . . .
1K - last updated 2020-12-31 23:18 UTC by TrevorLDavis
StackPack
StackPack is short for "stacked piecepacks" and refers to the notion of a bigger piecepack and smaller . . . games like [https://en.wikipedia.org/wiki/Ultimate_tic-tac-toe Ultimate Tic Tac Toe]. # If your piecepacks . . . from 2 by 4 lumber, or laser-cut from P1-size materials from laser-cutting services like Ponoko, . . .
7K - last updated 2022-05-30 19:47 UTC by TrevorLDavis
SteampunkPiecepack
== Steampunk Piecepack == === A kind of manifesto === I've had a lot of people tell me they outright . . . system" concept facilitating flexible reuse of material game components in a shared design environment. . . .
5K - last updated 2018-04-19 20:08 UTC by RonHaleEvans
Steve Beard
= Steve Beard (SB Designs) = sbdesigns@hotmail.com == My piecepack games == Here are some piecepack games . . . I have authored: * ["Ahoy, Matey"]! * ["A Knight's Tale"] * FrostBitten * PiecepackFanTan . . .
1K - last updated 2010-03-15 08:15 UTC by RonHaleEvans
TabletopCroquetTextVersion
This is an AutoGeneratedTextVersion of [[TabletopCroquet]] {{{ Tabletop CroquetA flicking game for piecepack . . . extra flicks by hitting coins belonging to teammates. 3. Once a player’s coin has passed the last . . . A player with a“rover” now plays to help his teammates and hinder his opponents under a special set . . .
8K - last updated 2010-03-23 18:06 UTC by EricWald
TaxonomyOfPiecepackGames
[:Top] = A Taxonomy of Piecepack Games = This page was inspired by the [http://web.archive.org/web/20060521164528/http://home.earthlink.net/~guardcaptain/Taxonomy.html . . . of Parlett's chase games category is substantial material asymmetry. Other features usually include . . .
4K - last updated 2015-09-15 17:10 UTC by RonHaleEvans
TaxonomyOfPiecepackGames 2fSummary
= Taxonomy Summary = == Race == A race game frequently features dice, a linear field, ousting opponents, . . . of Parlett's chase games category is substantial material asymmetry. Other features usually include . . .
2K - last updated 2020-12-26 20:01 UTC by TrevorLDavis
TelicTextVersion
This is an AutoGeneratedTextVersion of [[Telic]] = Telec = A 2-Player Abstract Race Game Using A Piecepack . . . Date| June 2002| |Number of Players| 2| |Approximate Length of Game| 30 min.| |Equipment Needed| 1 . . .
9K - last updated 2010-03-23 18:06 UTC by EricWald
TheFallacyOfRank
= The Fallacy of Rank = | Players | 2-4 | | Length | 15-20 minutes per player | | Equipment Required . . . the game is also quite good, and the time estimate was right on. Others in my gaming group especially . . . clarification. What I got back was a rough estimate of contributions for the same categories, which . . .
5K - last updated 2016-09-09 00:14 UTC by Jessica Eccles
TheInCrowd
= The In Crowd = | Players | 2 | | Length | 40 minutes | | Equipment Required | one standard piecepack . . . your opponent at each step along the way to ultimate popularity. ---- How does one get ahead in life? . . . games typically finished a bit short of the estimated time, but the players in my group are generally . . . is somewhat dry, but remembering the social climate of youthful school days was fun enough to keep . . .
11K - last updated 2020-12-29 07:34 UTC by TrevorLDavis
TimeMarchesOn
= Time Marches On Contest = You can read the relevant information for the first of the Piecepack Game . . . Number, Version Date, Number of Players, Approximate Length of Game, Equipment Needed, Author and Copyright . . .
10K - last updated 2010-03-23 16:24 UTC by EricWald
Tula
|Players | 1 | |Length | 10 minutes | |Equipment Required | single standard piecepack | |Designer | ["James . . . as a game, but as a little jumping board for amateur designers to come up with variants. -- ["Antonio . . .
6K - last updated 2022-02-16 05:38 UTC by TrevorLDavis
Vendors
These companies have piecepack materials available. * [[https://www.amazon.com/|Amazon]] - Yes, you can . . .
3K - last updated 2024-03-03 19:06 UTC by JamesVipond
VirusFight
= Virus Fight = | Players | 2-4 | | Length | 30 minutes | | Equipment Required | single standard piecepack . . . I remember back in the late 1980s, one of my roommates was a computer science major, and he used to . . .
4K - last updated 2022-05-30 16:56 UTC by TrevorLDavis
VirusFightTextVersion
Virus Fight A multi-gamesystem game by Jorge Arroyo Version 1.0, Feb 2008. (c) 2007-8 Jorge Arroyo. Email: . . . be possible for that player to force a stalemate if the other player's position is weak enough. . . . it's not clear, just play and in case of a stalemate (agreed by both players) the winner is the player . . .
12K - last updated 2018-12-03 10:47 UTC by fabiofiol
Xiangqi
| Players | 2-2 | | Length | 10-180 minutes | | Equipment Required | one standard piecepack | | Designer . . . . g10-e8 24. b9:d10 . h8-h10 25. b4-b9 {checkmate} }}} [[image:https://trevorldavis.com/piecepackr/images/knitr/xiangqi.gif . . .
5K - last updated 2022-02-09 04:52 UTC by TrevorLDavis
98 pages found.